is there something between AAA games and indie games
I see game magazines asking you to vote for the AAA GOTY and the indie GOTY, which seems to suggests that if a game is not indie, it must be an AAA game.

But surely that's not the case? Is there a middle ground between the 2?
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Linus Hyper 9 ENE 2017 a las 11:22 a. m. 
Alkaline AA
Start_Running 9 ENE 2017 a las 11:26 a. m. 
Publicado originalmente por ardiel:
Publicado originalmente por Start_Running:
Bingo, though the marketing would have you believe otherwise.

Marketing can't be trusted anyway because nobody in that business is going to ever put a bad light on their product.

They'll never admit to problems until they've been found out, and even then it will be passed off as a simple mistake and then they'll act like they're doing their best. If you're lucky.

They will always paint themselves in a positive light and the competition in a negative light.
Commander Makara 9 ENE 2017 a las 12:47 p. m. 
Publicado originalmente por ProjectTruth:
AAA game, is a game developed by a company then published by another company. Ex. Call of Duty, made by IW/Treyarch,published by Activision.
Yet another who has no idea whatsoever.

AAA does not have any relevance whatseover to the product nor the circumstance of development. It's just an appelation created by marketing execs to proapagae consumer values.
It's perfectly possible, just unlikely, for independaant offerings to be categorised with AAA and AAA products to have been developeed independantly. Half Life 2 is a good example.
Última edición por Commander Makara; 9 ENE 2017 a las 12:49 p. m.
Haha seems that people can't agree on the definition XD
To clarify the matter, or make it more confusing, let's consider the following example.

A game is published by a well known publisher like Ubi or Beth, and made by a studio that has made other big titles. It's praised by critics and players both for its quality gameplay. However, the game has relatively small budget, and as a result is lacking in aspects such as graphics, length, and other features that are prominent in AAA games, for example it doesn't have any CGI cutscenes, only drawings.

Would the above game be considered an AAA game (it's clearly not an indie)?
Última edición por Dweller Beyond the Threshold; 9 ENE 2017 a las 3:11 p. m.
Commander Makara 9 ENE 2017 a las 3:08 p. m. 
Publicado originalmente por Pricefield:
Haha seems that people can't agree on the definition XD
To clarify the matter, or make it more confusing, how about consider the following example.

A game is published by a well known publisher like Ubi or Beth, and made by a studio that has made other big titles. It's praised by critics and players both for its quality gameplay. However, the game has relatively small budget, and as a result is lacking in aspects such as graphics, length, and other features that are prominent in AAA games, for example it doesn't have any CGI cutscenes, only drawings.

Would the above game be considered an AAA game (it's clearly not an indie)?

The "AAA" label is invented by promoters in order to convey aome notion of quality,. high-spec and talent that warrants a particualr price tag.
If the game of which you speak is sold with such a price tag (i.e. if the content therefore justifies it comparatively to others at least) then the promoters, publishers, gaming media and maybe even end-users may refer to it as "AAA" but again, there's NO such thing. It really is a ♥♥♥♥♥♥♥♥ term just invented. There aren't any inherent properties to makex and "AAA" product or b not an "AAA" title.

Just like those ♥♥♥♥♥♥♥♥ "GAme Of The Year" awards - which are oddly enough awarded by the same groups that which products qualify and determine what the award is for and manage to gain exclusive demo and devleopment footage to make in-depth reviews pre-release.

Ask your significant other if they like you. You're not likely to get a sincerely negative response - that investment is already implicit.

Publicado originalmente por Commander Makara:
Publicado originalmente por Pricefield:
Haha seems that people can't agree on the definition XD
To clarify the matter, or make it more confusing, how about consider the following example.

A game is published by a well known publisher like Ubi or Beth, and made by a studio that has made other big titles. It's praised by critics and players both for its quality gameplay. However, the game has relatively small budget, and as a result is lacking in aspects such as graphics, length, and other features that are prominent in AAA games, for example it doesn't have any CGI cutscenes, only drawings.

Would the above game be considered an AAA game (it's clearly not an indie)?

The "AAA" label is invented by promoters in order to convey aome notion of quality,. high-spec and talent that warrants a particualr price tag.
If the game of which you speak is sold with such a price tag (i.e. if the content therefore justifies it comparatively to others at least) then the promoters, publishers, gaming media and maybe even end-users may refer to it as "AAA" but again, there's NO such thing. It really is a ♥♥♥♥♥♥♥♥ term just invented. There aren't any inherent properties to makex and "AAA" product or b not an "AAA" title.

Just like those ♥♥♥♥♥♥♥♥ "GAme Of The Year" awards - which are oddly enough awarded by the same groups that which products qualify and determine what the award is for and manage to gain exclusive demo and devleopment footage to make in-depth reviews pre-release.

Ask your significant other if they like you. You're not likely to get a sincerely negative response - that investment is already implicit.
ok yes thatnks for making it clear now! I think this is indeed the correct way of seeing this term!
AnonymousBard 10 ENE 2017 a las 2:53 p. m. 
Publicado originalmente por Commander Makara:
Publicado originalmente por ProjectTruth:
AAA game, is a game developed by a company then published by another company. Ex. Call of Duty, made by IW/Treyarch,published by Activision.
Yet another who has no idea whatsoever.

AAA does not have any relevance whatseover to the product nor the circumstance of development. It's just an appelation created by marketing execs to proapagae consumer values.
It's perfectly possible, just unlikely, for independaant offerings to be categorised with AAA and AAA products to have been developeed independantly. Half Life 2 is a good example.

??? Doy, it came from devs and pubs. Where it came from is irrelevant,what it means in game development and publication is what matters.
Commander Makara 12 ENE 2017 a las 12:22 p. m. 
Publicado originalmente por ProjectTruth:
Publicado originalmente por Commander Makara:
Yet another who has no idea whatsoever.

AAA does not have any relevance whatseover to the product nor the circumstance of development. It's just an appelation created by marketing execs to proapagae consumer values.
It's perfectly possible, just unlikely, for independaant offerings to be categorised with AAA and AAA products to have been developeed independantly. Half Life 2 is a good example.

??? Doy, it came from devs and pubs. Where it came from is irrelevant,what it means in game development and publication is what matters.
I donät know what "Doy" means.

::::

The term AAA never came from devsd nor pubs, it was coined by marketing departments and propagated through gaming media.
The term 'indie' was adopted from the movie industry, referring to the works which are self-produced. This was often used by some independant develpoers in referencing themselves or their product, but was also adopted by the consumers and media where it [s]evolved and changed[/s]became bastardised out of all recognition over time.
AnonymousBard 15 ENE 2017 a las 12:59 p. m. 
Publicado originalmente por Commander Makara:
Publicado originalmente por ProjectTruth:

??? Doy, it came from devs and pubs. Where it came from is irrelevant,what it means in game development and publication is what matters.
I donät know what "Doy" means.

::::

The term AAA never came from devsd nor pubs, it was coined by marketing departments and propagated through gaming media.
The term 'indie' was adopted from the movie industry, referring to the works which are self-produced. This was often used by some independant develpoers in referencing themselves or their product, but was also adopted by the consumers and media where it [s]evolved and changed[/s]became bastardised out of all recognition over time.

Doy(Read, Duh)

again, its irrelevant that the marketing teams created the terms. the OP wanted to know what they stand for in game lingo now days. /Thread
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Publicado el: 9 ENE 2017 a las 6:35 a. m.
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