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They will always paint themselves in a positive light and the competition in a negative light.
AAA does not have any relevance whatseover to the product nor the circumstance of development. It's just an appelation created by marketing execs to proapagae consumer values.
It's perfectly possible, just unlikely, for independaant offerings to be categorised with AAA and AAA products to have been developeed independantly. Half Life 2 is a good example.
To clarify the matter, or make it more confusing, let's consider the following example.
A game is published by a well known publisher like Ubi or Beth, and made by a studio that has made other big titles. It's praised by critics and players both for its quality gameplay. However, the game has relatively small budget, and as a result is lacking in aspects such as graphics, length, and other features that are prominent in AAA games, for example it doesn't have any CGI cutscenes, only drawings.
Would the above game be considered an AAA game (it's clearly not an indie)?
The "AAA" label is invented by promoters in order to convey aome notion of quality,. high-spec and talent that warrants a particualr price tag.
If the game of which you speak is sold with such a price tag (i.e. if the content therefore justifies it comparatively to others at least) then the promoters, publishers, gaming media and maybe even end-users may refer to it as "AAA" but again, there's NO such thing. It really is a ♥♥♥♥♥♥♥♥ term just invented. There aren't any inherent properties to makex and "AAA" product or b not an "AAA" title.
Just like those ♥♥♥♥♥♥♥♥ "GAme Of The Year" awards - which are oddly enough awarded by the same groups that which products qualify and determine what the award is for and manage to gain exclusive demo and devleopment footage to make in-depth reviews pre-release.
Ask your significant other if they like you. You're not likely to get a sincerely negative response - that investment is already implicit.
??? Doy, it came from devs and pubs. Where it came from is irrelevant,what it means in game development and publication is what matters.
::::
The term AAA never came from devsd nor pubs, it was coined by marketing departments and propagated through gaming media.
The term 'indie' was adopted from the movie industry, referring to the works which are self-produced. This was often used by some independant develpoers in referencing themselves or their product, but was also adopted by the consumers and media where it [s]evolved and changed[/s]became bastardised out of all recognition over time.
Doy(Read, Duh)
again, its irrelevant that the marketing teams created the terms. the OP wanted to know what they stand for in game lingo now days. /Thread