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You pay for the game once and thats it. No in app purchases at all.
They are desinged solely for you to download, install and maybe play once - maybe even hopefulyl view an advertisement - If you can share with your social media then even better - that's then enough to have collected the data points from your phone, and your friends' activities too to build a suitably valuable aggregate sample.
You should therefore base your expectation accordingly.
If you are pelased that you have provided the game publishers with a sufficient source of revenue, and are welcoming targetted advertising refined by the valuable information you are willing to provide - then this should be considered an enjoyable success.
If you expected some form of entertainment satisfaction through your interaction with pixels, you are misinterpreting where the amusement is placed within the game.
I'd love to finally beat Bounce on my dad's old ass Nokia 2000-someting, but he doesn't have that phone anymore...
beat = euphemism for penile masturbation
Bounce = euphemism for sex or heavy petting
ass = US for arse, slang for posterior/buttocks
Bounce - a Java game available on some Nokia mobile devices
ass - meaningless in the sentence used above.