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You only state it "feels like it's 40 - 50" Is this purely subjective interpretation of perception?
Use a good video editing software and check the number of frames in the video from 0:00.0 to 0:00.984
The answer to your question is stop being such a hipster.
There was another software I downloaded called D3Dgear that recorded at considerably higher resolution, no stuttering, for less of a performance hit than OBS. And I didn't have to configure a damn thing.
I was trying to record Grim Dawn, and I couldn't even get a 720p recording without stuttering in the video (none in the game). Also, half the damn games I tried to record in just gave me a black screen with OBS.
D3Dgear recorded 1080p/60fps with no stuttering, and no configurations. Really put into stark contrast how ♥♥♥♥♥♥ OBS software actually is. Every game always recorded with no issues.
Any software that requires too much tweaking to get the results you want, is ♥♥♥♥. There is always a better alternative. Sorry, but I'm not reading a ♥♥♥♥♥♥♥ book to learn how to use a recording software, I just want to hit record and record something, and for the recording to not be complete ♥♥♥♥. Either make the ♥♥♥♥ user friendly, or I won't waste my time.
Out of all the "free" recording software, including trials I found, OBS was by far the worst. Pretty much everything else gave better results with less configurations, and was more user friendly. I honestly think people are ♥♥♥♥♥♥♥ trolling their asses off when they recommended OBS to anybody. It's the worst and hardest to use recording software I've seen. It's up there in the top 3 most user unfriendly software I've ever seen in my life. I can't knock OBS hard enough, it's that bad.
No DX12-compatible version of Fraps yet unfortunately, though I hear one is being worked on.
If a video is rendered in 60fps, and the recorded material is only 50fps, yes, I can see the difference. There is the tiniest bit of stutter from where additional frames are inserted into the 50fps material during rendering to make the video a 60fps video. But between natively recorded / rendered 50fps and 60fps videos, no, I can't tell the difference.