Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
Thanks. I was wondering.
Also if you fire point blank, which I assume you to fire behind him, you would clean his head off.
Depends what game or how powerful you're talking about.
It doesn't throw people back, even a little bit.
Go watch the mythbusters episode on it for proof.
Blame Hollywood, it's always people flying 3m backwards from shotgun blast or reacting to RPG by jumping away from blast or running away from rocket...
Shotgun wont make you fly backwards like you got hit by a car and RPG shot is over in a blink, there wont be any reacting to it unless you are Flash or Superman.
https://www.youtube.com/watch?v=WV379084djs
As for how accurate shotguns are, well people are using them to shoot some small clay disc that are sent flying at great speed with bird shots.
Well of course, in general video games show weapons to be a lot less lethal than they really are.
They also tend to force you to use fully automatic firing modes with no option for switching. I assume this is for balance reasons. However, the truth is these rifles are usually selective-fire in real life and can be switched between semi-automatic, fully-automatic, and sometimes even burst-fire modes.
Unless, of course, you shot him in the head.
Watch some of Hickok 45's videos on demonstrating the range of slugs