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FPS over 35 looks smoother than reality
Why is it that when I play a game running over roughly 35 FPS, it looks smoother than my eyesight? This has perplexed me for a while and idk I wish my vision was that smooth
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Showing 1-15 of 26 comments
Omega Feb 5, 2017 @ 4:54pm 
Its because you probably never game above 30 fps if you do it more often 60 fps will look normal and 30 fps will look laggy.
Taylor Swift Feb 5, 2017 @ 4:57pm 
Originally posted by Omega:
Its because you probably never game above 30 fps if you do it more often 60 fps will look normal and 30 fps will look laggy.
I do on certain games but my point is-why does my computer run smoother than my eyes?
shoopy Feb 5, 2017 @ 5:05pm 
I get this effect too. I figure that real life movements have little vibrations and imperfections in them, and 30 fps hides the fact that these are not present in games, but higher fps allows you to notice that the movements are unnatural.
Tronex Feb 5, 2017 @ 5:06pm 
PC gamer magazine has wrote an article about what fps is suitable for human eyes.
After long research it turns out that it depends on what you used to see, people who usually play with crappy fps will find 30-40 suitable while people who play on 90 could tell the difference between 60 and above.
But normally anything above 60 is hard to notice.
Maybe because real-life people don't bob like that.
wookiecharmander Feb 5, 2017 @ 5:24pm 
Humans can't actually see past 24 fps
Plaid Feb 5, 2017 @ 5:27pm 
Originally posted by Red Death:
Humans can't actually see past 24 fps
Wrong. They can't see past 15.
shoopy Feb 5, 2017 @ 5:28pm 
Originally posted by Red Death:
Humans can't actually see past 24 fps
You can't distingush individual frames after that. That doesn't mean you can't notice that higher fps is smoother.
Originally posted by slandy:
Originally posted by Red Death:
Humans can't actually see past 24 fps
You can't distingush individual frames after that. That doesn't mean you can't notice that higher fps is smoother.
This seems to make sense, so I am inclined to agree with it.
Last edited by Quint the Alligator Snapper; Feb 5, 2017 @ 6:37pm
mellow Feb 6, 2017 @ 12:01am 
Originally posted by Plaid:
Originally posted by Red Death:
Humans can't actually see past 24 fps
Wrong. They can't see past 15.
32*
Originally posted by Plaid:
Originally posted by Red Death:
Humans can't actually see past 24 fps
Wrong. They can't see past 15.
Did you never do science? The human eye can only see at 5 Frames per second.
secuda Feb 6, 2017 @ 12:37am 
Originally posted by Red Death:
Humans can't actually see past 24 fps

we dont see in fpses... so there is that.
Originally posted by secuda:
Originally posted by Red Death:
Humans can't actually see past 24 fps

we dont see in fpses... so there is that.
we do, actually. that's why things moving fast look blurry unless you're able to keep your eyes trained on them. if we didn't see in FPS, motion blur would not be a thing.
Commander Makara Feb 6, 2017 @ 4:44am 
Originally posted by Skyrim:
Why is it that when I play a game running over roughly 35 FPS, it looks smoother than my eyesight? This has perplexed me for a while and idk I wish my vision was that smooth

1) You cannot SEE anything smoother than your VISION - this is paradoxical and nonsensical.

2) Your occipetal visual cortex interpretation and processing adjusts to compensate for limited visual stimulus and sensory information.
secuda Feb 6, 2017 @ 5:47am 
Originally posted by One-Punch Penguin:
Originally posted by secuda:

we dont see in fpses... so there is that.
we do, actually. that's why things moving fast look blurry unless you're able to keep your eyes trained on them. if we didn't see in FPS, motion blur would not be a thing.

Erm, there are bunch of reports how the eyes works more then anything i can say about it due to the fact i am not an expert on the field.
But let say if we do see less then 24 fps then we would not notice that big of a difference in game if a game dips down from 60 to 30 because we would not notice it in the first place because it would be to high response time for our eyes to catch upp with and everything would be in blur rather then smoth movements that we usually see.
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All Discussions > Steam Forums > Off Topic > Topic Details
Date Posted: Feb 5, 2017 @ 4:47pm
Posts: 26