Все обсуждения > Форумы Steam > Off Topic > Подробности темы
Edith Finch PAK extracting?
Hi there! I just finished "What Remains of Edith Finch" and I loved it! As i looked into the game directory, I found "FinchGame_Win64.pak", which I think contains all the assets (it's located at "\steamapps\common\EdithFinch\FinchGame\Content\Paks").

Since I love the game, I hope that there is an extractor. I'd really love to extract the great drawings from the family tree, for example. Or the sound files.

All I know is that there is third party software included in the games files called "oodle" ("\steamapps\common\EdithFinch\Engine\Binaries\ThirdParty\oodle\Win64"), which is in fact a data compression program. So I think it's packed with this program. But since the evaluation SDK isn't available for public ( http://www.radgametools.com/oodle.htm ), and I'm not a developer, I think that I won't ever get the official extractor.

I really hope that someone who has the required code is reading this discussion, and I also hope that this person will either know a tool which works with this PAK or be able to program it by herself.

Thanks to everyone who's willing to help me!


-Robin

P.S. Sorry if there are typos or grammatical errors in this text. English is not my mother tongue.


EDIT: You can download the PAK file here: https://download.robinle.de/FinchGame_Win64.pak
Отредактировано Robin Le (Archiv); 11 мая. 2017 г. в 5:00
Автор сообщения: freeman.cz:
Автор сообщения: Robin Le
Автор сообщения: Farting Squirrel
Hi!
So, how exactly could you open the PAK? With that QPed II? And does it contain the text files as well?
I gave up. Nothing worked.

Hi i know how open PAK file. You must install quickbms program - http://aluigi.altervista.org/quickbms.htm

Then you must download bms unreal engine script (its universal for all UE4 games) - http://aluigi.org/bms/unreal_tournament_4.bms

Now start quickbms program, load bms script and then select PAK file in Edith Finch directory. quickbms is extracting all files from the PAK!

But i cant find out files with ingame texts for translate game into other languages :(
< >
Сообщения 1619 из 19
Автор сообщения: Farting Squirrel
Автор сообщения: Robin Le
Thanks a lot, that was really helpful! I really appreciate that! :steamhappy:
Hi!
So, how exactly could you open the PAK? With that QPed II? And does it contain the text files as well?
I gave up. Nothing worked.
Автор темы посчитал это сообщение ответом на свой вопрос.
Автор сообщения: Robin Le
Автор сообщения: Farting Squirrel
Hi!
So, how exactly could you open the PAK? With that QPed II? And does it contain the text files as well?
I gave up. Nothing worked.

Hi i know how open PAK file. You must install quickbms program - http://aluigi.altervista.org/quickbms.htm

Then you must download bms unreal engine script (its universal for all UE4 games) - http://aluigi.org/bms/unreal_tournament_4.bms

Now start quickbms program, load bms script and then select PAK file in Edith Finch directory. quickbms is extracting all files from the PAK!

But i cant find out files with ingame texts for translate game into other languages :(
Отредактировано freeman.cz; 2 сен. 2018 г. в 8:29
Автор сообщения: freeman.cz
Автор сообщения: Robin Le
I gave up. Nothing worked.

Hi i know how open PAK file. You must install quickbms program - http://aluigi.altervista.org/quickbms.htm

Then you must download bms unreal engine script (its universal for all UE4 games) - http://aluigi.org/bms/unreal_tournament_4.bms

Now start quickbms program, load bms script and then select PAK file in Edith Finch directory. quickbms is extracting all files from the PAK!

But i cant find out files with ingame texts for translate game into other languages :(
OK, thank you; it worked :D
Hello, I opened the [pak] file and got the [uasset] file, what should I do next? I can't import directly into UE4
< >
Сообщения 1619 из 19
Показывать на странице: 1530 50

Все обсуждения > Форумы Steam > Off Topic > Подробности темы
Дата создания: 10 мая. 2017 г. в 10:59
Сообщений: 19