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Emma 2017년 5월 8일 오전 4시 12분
Unity Personal - question
Is it really, free? I just ask, because I want to know, because I want to make games for myself
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Astro_80 (WASH YOUR HANDS!) 2017년 5월 8일 오전 4시 14분 
Yes, there is a free version and also paid for editions for commercial use.

https://store.unity.com/
Astro_80 (WASH YOUR HANDS!) 님이 마지막으로 수정; 2017년 5월 8일 오전 4시 14분
Emma 2017년 5월 8일 오전 4시 17분 
Astro_80님이 먼저 게시:
Yes, there is a free version and also paid for editions for commercial use.

https://store.unity.com/
So, I can create games for myself with free edition, I just want to learn this engine
mimizukari 2017년 5월 8일 오전 4시 17분 
If you intend to sell your game you may be required to purchase a license from unity.
Emma 2017년 5월 8일 오전 4시 18분 
Shiki Ryougi님이 먼저 게시:
If you intend to sell your game you may be required to purchase a license from unity.
I don´t want to sell game, I just want to improme my computing skills and play the created game , so free edition is enought for this, true?
mimizukari 2017년 5월 8일 오전 4시 19분 
bulletworm1님이 먼저 게시:
Shiki Ryougi님이 먼저 게시:
If you intend to sell your game you may be required to purchase a license from unity.
I don´t want to sell game, I just want to improme my computing skills and play the created game , so free edition is enought for this, true?
it will have restrictions in place and not be as good as paid version, naturally. as far as I remember. haven't dabbled in unity.
Emma 2017년 5월 8일 오전 4시 22분 
Shiki Ryougi님이 먼저 게시:
bulletworm1님이 먼저 게시:
I don´t want to sell game, I just want to improme my computing skills and play the created game , so free edition is enought for this, true?
it will have restrictions in place and not be as good as paid version, naturally. as far as I remember. haven't dabbled in unity.
I know it will be "shaped" , but If I combine blender and unity free, i can get some FPS game in result, or I can´t?
Alpha 2017년 5월 8일 오전 4시 22분 
It's free until your game makes something like $100,000 annual gross, then you need to buy the plus version, which you can use up to $200,000, then you need the pro subscription.

https://unity3d.com/legal/terms-of-service/software
Alpha 님이 마지막으로 수정; 2017년 5월 8일 오전 4시 24분
Emma 2017년 5월 8일 오전 4시 24분 
Paradox님이 먼저 게시:
It's free until your game makes something like $200,000 annual gross, then you have to buy the professional license. As far as I know.
So, If I give games made using this engine for free, It should be ok?
Alpha 2017년 5월 8일 오전 4시 25분 
bulletworm1님이 먼저 게시:
Paradox님이 먼저 게시:
It's free until your game makes something like $200,000 annual gross, then you have to buy the professional license. As far as I know.
So, If I give games made using this engine for free, It should be ok?
Sorry I edited that to clarify. It's $100,000 annual gross for the free version. You can make and sell a game, and as long as it doesn't make $100,000 a year you don't need to do anything. If it makes over $100,000 a year you need to upgrade the subscription plan.
Alpha 님이 마지막으로 수정; 2017년 5월 8일 오전 4시 27분
mimizukari 2017년 5월 8일 오전 4시 27분 
Paradox님이 먼저 게시:
It's free until your game makes something like $100,000 annual gross, then you need to buy the plus version, which you can use up to $200,000, then you need the pro subscription.

https://unity3d.com/legal/terms-of-service/software
this is incorrect, it's not the game itself, it's whether YOU MAKE that much. (and if you're a company, whether your company makes that much) the annual gross revenue is across everything you make, if you make 100k yearly, you must buy license, , then pro license if u make 200k, etc. not just if ur game sells
Emma 2017년 5월 8일 오전 4시 28분 
Shiki Ryougi님이 먼저 게시:
Paradox님이 먼저 게시:
It's free until your game makes something like $100,000 annual gross, then you need to buy the plus version, which you can use up to $200,000, then you need the pro subscription.

https://unity3d.com/legal/terms-of-service/software
this is incorrect, it's not the game itself, it's whether YOU MAKE that much. (and if you're a company, whether your company makes that much) the annual gross revenue is across everything you make, if you make 100k yearly, you must buy license, , then pro license if u make 200k, etc. not just if ur game sells
Ok, but I just want to make games by myself - 1 person. I don´t plan to sell them for money. So free edition is ok then?
mimizukari 2017년 5월 8일 오전 4시 29분 
bulletworm1님이 먼저 게시:
Shiki Ryougi님이 먼저 게시:
this is incorrect, it's not the game itself, it's whether YOU MAKE that much. (and if you're a company, whether your company makes that much) the annual gross revenue is across everything you make, if you make 100k yearly, you must buy license, , then pro license if u make 200k, etc. not just if ur game sells
Ok, but I just want to make games by myself - 1 person. I don´t plan to sell them for money. So free edition is ok then?
as long as your total annual gross revenue across all sales, services, and other means is below 100,000.
Alpha 2017년 5월 8일 오전 4시 30분 
Shiki Ryougi님이 먼저 게시:
Paradox님이 먼저 게시:
It's free until your game makes something like $100,000 annual gross, then you need to buy the plus version, which you can use up to $200,000, then you need the pro subscription.

https://unity3d.com/legal/terms-of-service/software
this is incorrect, it's not the game itself, it's whether YOU MAKE that much. (and if you're a company, whether your company makes that much) the annual gross revenue is across everything you make, if you make 100k yearly, you must buy license, , then pro license if u make 200k, etc. not just if ur game sells
an individual (not acting on behalf of a Legal Entity) or a Sole Proprietor that has reached annual gross revenues in excess of US$100,000 from its use of the Unity Software during the most recently completed fiscal year, which does not include any income earned by that individual which is unrelated to its use of the Unity Software.
Emma 2017년 5월 8일 오전 4시 35분 
So, - I want to make some free 3D games and I don´t want to make any profit using commercials and another ways to get money. So can I go personal (I´m not company)?
Alpha 2017년 5월 8일 오전 4시 36분 
bulletworm1님이 먼저 게시:
So, - I want to make some free 3D games and I don´t want to make any profit using commercials and another ways to get money. So can I go personal (I´m not company)?
Of course. That's what I have been saying. You can even sell your game if you want, and unless it makes like $100,000 you don't need to do anything. Then if it does make that much you're doing great! You can easily afford the small subscription fee for Unity Plus or Pro.
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모든 토론 > Steam 포럼 > Off Topic > 제목 정보
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