[deleted] 27 ABR 2017 a las 12:38 p. m.
Most Impressive or favorite game engine
I find the Decima engine is amazing, how it allows you to build worlds in a procedually genereated way. What game engine do you like, if any?
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Mostrando 16-25 de 25 comentarios
Tux 27 ABR 2017 a las 2:32 p. m. 
Publicado originalmente por Paradox:
Publicado originalmente por Tux:
Unity

why? because it seems to be a pattern for reasons I dont understand that most of my favorite games over the past 3 years have been made in Unity.

but the graphics?
I posted this in another thread, but check this stuff out, particularly the Adam demo.

...

yeah the Unity of the past few years is very different from common assumptions
Radical Left Lunatic 27 ABR 2017 a las 2:42 p. m. 
Publicado originalmente por Conway:
https://www.youtube.com/watch?v=gTb7k9pCQTo

Whatever this runs on
That is a tech dame of unreal engine 4 showing off some of its photo realistic lighting using PBR. In fact this is the defualt graphics using unreal engine 4, all you need to do is make some nice textures/materials and you can have photo reaslistic lighting. It also runs amazingly well as well. The only problem i have with unreal engine from a development perspective is the build times. Compared to unity it takes forever to compile, build and test your code. It also is a lot less friendly to non programmers becuase it has less of an abstraction layer between the games engine core and the actual development enviroment. However it gies a massive speed boost over unity becuase of this very reason, your code is actually compiled to C++ library files and then dynamicly linked into a custom built version of the unreal engine executable specifically for your game.Content is also compiled into a light weight custom binary format as well.

Unity is slower becuase it takes a more passive approach, assets are not pre processed as much and your code is read jitted at run time resulting in much slower speeds then you would get in unreal engine. This brings convience to the developer becuase build times are much less and testing is way easier. The games speed will suffer forcing the devs to use simpler graphics so that a wide range of players can play it.
Tux 27 ABR 2017 a las 2:57 p. m. 
Publicado originalmente por zoomdude111:
Publicado originalmente por Conway:
https://www.youtube.com/watch?v=gTb7k9pCQTo

Whatever this runs on
That is a tech dame of unreal engine 4 showing off some of its photo realistic lighting using PBR. In fact this is the defualt graphics using unreal engine 4, all you need to do is make some nice textures/materials and you can have photo reaslistic lighting. It also runs amazingly well as well. The only problem i have with unreal engine from a development perspective is the build times. Compared to unity it takes forever to compile, build and test your code. It also is a lot less friendly to non programmers becuase it has less of an abstraction layer between the games engine core and the actual development enviroment. However it gies a massive speed boost over unity becuase of this very reason, your code is actually compiled to C++ library files and then dynamicly linked into a custom built version of the unreal engine executable specifically for your game.Content is also compiled into a light weight custom binary format as well.

Unity is slower becuase it takes a more passive approach, assets are not pre processed as much and your code is read jitted at run time resulting in much slower speeds then you would get in unreal engine. This brings convience to the developer becuase build times are much less and testing is way easier. The games speed will suffer forcing the devs to use simpler graphics so that a wide range of players can play it.

I would like to see some hard data on that performance difference, if I ever get time to.
Reason is I have always been curious about C# vs C++ as a game development platform.
Corbin Bleu 27 ABR 2017 a las 3:07 p. m. 
Cry Engine

And source engine
rohn jeese 27 ABR 2017 a las 4:05 p. m. 
Publicado originalmente por Zefar:
Frostbite Engine is quite amazing. As bad as the story is in the SP stories of BF3 and BF4, the main characters are almost life like.
Hank Hell 27 ABR 2017 a las 4:10 p. m. 
Publicado originalmente por Matt ☯:
Publicado originalmente por Hank Hell:
id tech 6
That is a powerful engine too, unfortunately it's unlikely we'll see it in too many games but hopefully more than just Doom.

Skyrim 2 might use it
rohn jeese 27 ABR 2017 a las 4:13 p. m. 
Publicado originalmente por Hank Hell:
Publicado originalmente por Matt ☯:
That is a powerful engine too, unfortunately it's unlikely we'll see it in too many games but hopefully more than just Doom.

Skyrim 2 might use it

we all hope and dream
mrahma 27 ABR 2017 a las 4:13 p. m. 
Publicado originalmente por lol ur dead rip:
Publicado originalmente por Zefar:
Frostbite Engine is quite amazing. As bad as the story is in the SP stories of BF3 and BF4, the main characters are almost life like.
That's subjective, some people liked BF3 and BF4s story (I myself did), and some didn't, but for a 2013 game, Battlefield 4 still hold's up pretty well, though why does everyone ignore Battlefield Hardline? I acutally liked the multiplayer.
Krenesh 27 ABR 2017 a las 4:24 p. m. 
frostbite
🍋 Lemonfed 🍋 27 ABR 2017 a las 4:34 p. m. 
My favorite is Unreal engine 4. I totally like the lights effects in it , especially on the unreal tournament alpha map called outpost 23.
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Publicado el: 27 ABR 2017 a las 12:38 p. m.
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