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DX 11.1 is pretty minor, there's not really any games that use it or any that are going to use it. It's mainly an improvement for 3d implementation. Just microsoft trying to push people over to windows 8.. no reason why windows 7 couldn't use the 11.1 runtime.
If you play games, 11.1 is irrelevant, just as 10.1 was.
I expected the latest technology, which is DirectX 11.1
That is not what I got.
An outdated video card from a yard sale might be "compatible" with DirectX 11.1, but the question is: is it fully DirectX 11.1 or not?
This is a "yes" or "no" question.
AMD: Radeon HD 7000 series GPUs are fully DirectX 11.1
Nvidia: GTX 600 series video cards are NOT fully DirectX 11.1
It's that simple.
I use my computer for most than just playing games.
I trust thorough testing and benchmarks more than a random person's uninformed guess on whether or not DirectX 11.1 will make any difference.
I posted links to benchmarks, graphs, charts, and a video proving that DirectX 11.1 does in fact make a difference when using Windows 8 with a video card that fully supports DirectX 11.1
In case you missed it, here is a link to that post:
http://steamcommunity.com/discussions/forum/11/846940248743498164/#c846940248946320983
At the end of the day the only thing that matters is that your card would run a game if it required dx11.1 to run, provided that you had windows 8.
When it comes to technology, you can't just get the latest and greatest thing and expect it to be the best. Like the amd 6000 series compared to the 5000 series, or the nvidia 400 series.. massive performance increase, best card at the time by far, but they ran incredibly hot. It pays to research thoroughly before purchasing any product.
I'm only going to be using the latest version of Windows.
DirectX 11.1 is the latest standard right now.
Technology is moving forward, not backwards.
Windows 8 is the latest Windows operating system and it is DirectX 11.1
For the amount of money that I paid for the GTX 680, I would have expected nothing less than the latest technology (DirectX 11.1) to be fully implemented in its hardware and drivers.
All the hardware reviews available at the time of the GTX 680's launch suggested that the GTX 680 was DirectX 11.1
In fact, the GTX 600 series is only DirectX 11, with partial support for DirectX 11.1
If I had known the truth about the GTX 680, I would have gotten the HD 7970 instead.
I do everything on my computer.
This includes playing games, photo editing, and watching Blu-Ray movies.
http://www.xbitlabs.com/images/graphics/nvidia-geforce-gtx-680/31_gtx68_gpu-z.png
Note the DirectX support on the middle right.
I am very familiar with GPU-Z: I have been using it for years.
The fact that GPU-Z says that the GTX 600 series cards are "DirectX 11.1" only shows the extend of Nvidia's deceptive marketing campaign for their products.
No GTX 600 series GPU is fully DirectX 11.1
No GTX 600 series GPU supports the following DirectX 11.1 features:
Target Independent Rasterization: accelerates rendering of 2D vector graphics (used by the Windows Modern UI, HTML5 web pages, and .SVG image files) by up to 500% or more.
UAV improvements: allow DirectCompute shaders to share data with any stage of the Direct3D rendering pipeline, enabling new hybrid graphics techniques that seamlessly combine GPU compute with traditional 3D rendering.
Sum of Absolute Differences: exposes new shader instructions on the GPU that can massively accelerate a wide range of image processing tasks, including video image stabilization, photo/video search, and gesture or face recognition.
I don't care what someone's grandmother does with her computer or what F2P games she plays in her free time.
It's now 2013 and I'm playing plenty of DirectX 11 games: Alien vs. Predator, Batman: Arkham City, Battlefield: Bad Company 2, Battlefield 3: Premium Edition, Blacklight: Retribution, Civilization V: Gods & Kings, Crysis 2: Maximum Edition, Deus Ex: Human Revolution, Dirt 3, Dragon Age II, F1 2012, Far Cry 3: Deluxe Edition, FEAR 3, Homefront, King Arthur II, L.A. Noire, The Lord of the Rings Online: Shadows of Angmar, Max Payne 3, Metro 2033, Nexuiz, Red Faction: Armageddon, Saints Row: The Third, Sniper Elite v2, S.T.A.L.K.E.R.: Call of Pripyat, Tom Clancy's Ghost Recon: Future Soldier, Tom Clancy's H.A.W.X 2, Total War: Shogun 2 – Fall of the Samurai, and more.
These are all games that I purchased through Steam or Origin.
And there are plenty more DirectX 11 games available including: Assassin's Creed III, Dirt: Showdown, Dungeons and Dragons Online, Hitman: Absolution, Lost Planet 2, Medal of Honor: Warfighter, Need for Speed: Most Wanted, Need for Speed: The Run, Passion Leads Army, Sleeping Dogs, Star Trek Online, The Secret World, Wargame: European Escalation, War of the Roses, World of Warcraft, and more.
Upcoming DirectX 11 games will include: ARMA 3, BioShock Infinite, Company of Heroes 2, Crysis 3, Grid 2, Mechwarrior Online, Metro: Last Light, Project CARS, The Elder Scrolls Online, and many more.
DirectX 9.0c came out almost a decade ago.
Its time has come and gone.
It's time for something better.
And if you play games so much and do a lot of photo editing, with experience using gpu-z, i'd have thought you would have known that the 600 series uses the mid range kepler architecture.. To why it doesn't support every single little detail of the 11.1 runtime, it's gk104, it was intended for use in the 630, 640, 650 and 660. gk110 was meant to be used in the 660ti, 670 and 680, but nvidia decided to use their mid range core architecture in the entire series.. probably because they thought it would be enough for the target gamer audience.
The gk110 is currently being used in the tesla k20. The 700 series is probably going to use gk114 (very similar to 110) for their high end models.. Should have waited for that or the 8000 amd series, or maybe just a 7970.
Also, dx9.0c was released just over eight years ago, not ten. And if you haven't noticed.. just about every multiplatform game is still designed around 9 because that's the runtime consoles use. There isn't a single game engine that has been coded from scratch in 10 or 11, all i've seen are benchmarks which have been modified heavily to utilize many more features of newer runtimes.. and even they originated from their older versions that date back to older versions of dx or opengl.
I suggest you do the same.
Run it on the highest quality settings.
You'll notice that the graphics on today's consoles (Xbox 360, PS3, and Wii U) are a joke compared to the graphics of games like Far Cry 3 & Crysis 3 on a modern gaming PC.
I don't even play games on consoles anymore. Console graphics right now look utterly pathetic to me. Consoles games are often more expensive than PC games. I also prefer the openness of the PC platform.
I agree, been eyeing up the evga sc.
Once I saw modern warfare 1 on a high end pc a few years back it was a case of goodbye consoles and no going back, ever... :D
Any game on pc regardless of the renderer used will look better of course, better resolution, anti aliasing, filtering, textures.. everything basically. They're still made for consoles initially though. It just looks better on pc because the average gaming pc has several times the computing performance of a console and can scale the games' graphics up. It's not because of direct x 11, it's just because the hardware is more capable.
Not really.. http://images.hardwarecanucks.com/image/skymtl/GPU/12-11-DRIVERS/12-11-DRIVERS-38.jpg
better performance, $100 cheaper on average.. hardly kicking their butt :p
Not even Metro 2033? I thought that was, probably the only one if so though.
I here they have some kind of stuttering problem to do with latency thats why i went GTX 680, if there $100 cheaper giving 3 full priced games with it when it's on par you got to ask why, and AMD are about $ like all company's, in saying that my friend has a 7850 and it does look to run pretty sweet to me.
I think metro can run on xp with a dx9 card.
And yeah amd has it's share of driver issues, so does nvidia. But the early drivers for the 7000 series were pretty bad, they're ok now. The 680 is still a great card, just a bit too price jacked..
I've never heard of anyone having stuttering problems using a single video card.
For CrossFire though, Radeon Pro can significantly reduce any stuttering problems.
Radeon Pro: http://www.radeonpro.info
I've always hated this stuttering in some games and nvidia have been working on this, its the deciding factor for me, this time around they have the edge as far as I'm concerned, next time who knows.
http://www.youtube.com/watch?v=hb8bppsG5Jo