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I might have to turn on DLSS in some more demanding games like Cyberpunk to keep 60 FPS with high settings but so far it works fine.
But i would recommend HIGH instead of ULTRA settings in more demanding games, the visual difference is minimal but the performance gain is most of the time quiet substantial.
Anyway, your system is completely fine for 1440p/60 with high/max settings.
The 3060/Ti is wasted on 1080p.
And for clarification what is the actual resolution of 2K? Isn't it something like 2560x1440?
But you can readily test this with your existing games at least right now. Use DSR to create a custom resolution. At 1080p, use the scale of 1.78x to make a 1440p internal resolution. Then use this in games to see what type of performance you get. it wills cale things down to fit your 1080p display (ala, super sampling) but it will internally be rendering at 1440p so you'll get the performance you would as though you were running at that resolution.
Marketing is trying to (or rather, is) call 1440p as 2K that, but it's not.
Officially, the real 4K (4096 x 2160) is a cinema resolution on a slightly different scale altogether, but the TV/PC one called 4K (3840 x 2160) is "close enough" so it's pretty much accepted that it is that.
But if you follow the same "scale translation" with 2K (2048 x 1080), it lines up with perfectly is 1080p, not 1440p.
Since they don't call 1080p anything K, and they don't call 4K anything P (it would be 2160p if it were), and 1440p needs a new buzzword to sell it... here we are. "2.6K" doesn't roll off the tongue as well so they chose to round it way down, even though the chosen number matches an already existing resolution. Why not round up? No idea. None of it makes sense as it is.
1280*720 - 1k
1920*1080 - 2k
2560*1440 - 2.5k
3840*2160 - 4k
5120*2880 - 5k
7680*4320 - 8k
(or cropped DCI, not 16:9)
In my own subjective opinion, if we're going to use some standard that labels them as one number, then in a world where things are as they are, with the vertical (not horizontal) resolution determining "detail level" in things like media (movies, video, and games, etc.), then it would be better to use that scale to refer to them by their vertical value. In other words, the old way of ####p, not the new way of #K, is more apt to me.
For example, a 3840 x 2160 and 3840 x 1600 would both be called 4K on a system that works on labeling them by their horizontal offering, but in reality, the former has a much higher level of detail and the latter is just equal to the old 2560 x 1600 in that regard, but much wider.
In reality, different physical screen sizes make for different PPI values which make comparing "detail level" not like for like, so it's a complicated thing.
But getting back to 4K and 2K, the "real" cinema K resolutions actually have a slightly higher horizontal resolution than the number denotes. For example, 4K is 4096 x 2160. TVs quadrupled their resolutions from 1920 x 1080 to 3840 x 2160 and just adopted the 4K label for marketing reasons, even though they're below the value they adopt (so 2560 would have to be like 2.6K or even 2.66K to be "accurate" with the rest of the 16:9 resolutions using that scale). But again, marketing had their own ideas. "Just call it 2K". Calling it 3K might be overselling it a bit much and damper them trying to push the advantages of 4K (which are already more mute to begin with on smaller screen sizes like those used by PCs).
So is it really possible to enjoy the AAA games out there at 1440p max settings with RT off completely and if needed I can always turn on DLSS.
I am just trying to confirm here because if after buying a 1440p monitor my rig cannot perform well then it will be a total waste of money.
I find DLSS pretty good on most games at 1440 even down to balanced but mileage seems to vary greatly.
VRAM will likely be an ever increasing concern going forward though.
its not a res or anything
monitors/displays are not in megapixels
'4k' is the approx horizontal pixel count on 3840x2160
if so 4k could also be the 3840x1080, but thats half of 4k, so 2k? maybe
or 1440p is similar pixel count
Not necessarily at maximum settings, though. And not in at least one of the mentioned titles, and another is a future unknown title.
Which was the criteria OP stated originally, but now is stating that they will compromise on if need be (which IMO that's the smart thing anyway, as maximum settings are not the efficient way to go).