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Would you want that software knowing you can improve performance turning it off. Thats what Im asking. Not your opinion on drm.
♥♥♥♥♥♥♥♥♥ all Im asking is if you could gain 10 - 20 fps for fkin free just by simply turning off a setting, would you. Not some psychoanalysis on the human mind.
There's a lot of things to address.
Upgrading your CPU if you're not getting the performance you desire and the CPU is the limitation is the first that comes to mind.
On the other hand, what is this particular software though? Why is it hidden, and why is it necessary if it's separate? Why for every game? The thought didn't even occur to me that you might be asking about DRM until I started reading replies, but I somewhat agree with nullable if you're asking about that through a loaded question. If you're not asking about this, it should be rather apparent that the question of "would you rather have more performance or less" has a rather predictable answer. You don't need to ask it.
If you're asking about DRM, it doesn't consistently cost 10 FPS to 20 FPS. I'm a bit out of my league on DRM and how it works and all that, but to my understanding, it doesn't "wrap" the entire game like that. It's not a separate thing. It does checks at given times and these will vary depending on how the developer implemented it. These might manifest as a stutters more than a consistent frame rate cost, but there's a LOT that can cause those in modern games (no pre-compiled shaders in UE4 games, sudden swing in demand, etc., etc.) and there's no way one can argue a given implementation of it will always be the cause and always result in it. What if a given moment a check is run is one that is unlikely to be CPU limited to begin with? It's a non-issue then.