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번역 관련 문제 보고
I typically never get over 10% in most new games. BF4 gets me 30% But, I modify settings and config files to get the most out of what I have in addition to heavy modding on older games. I also stream 1080p. But the 70% is from crysis 3 all maxed.
(also take into consideration number of gpu's number of monitors and resolutions also can affect cpu in varius ways)
Anyways, games are going to utilize 4 and 6cores much better this next gen.
As a side note on the consoles. can some1 quote that they can run physx because i am fairly certain they cant.
NVIDIA Announces PhysX Support for Microsoft Xbox One Game Console
NVIDIA announced its support today for the Microsoft Xbox One game console with its popular NVIDIA® PhysX® and NVIDIA® APEX® software development kits (SDKs).
Together, PhysX and APEX provide solutions for collision detection and simulation of rigid bodies, clothing, fluids, particle systems and more, across a wide range of platforms, including desktop PCs, game consoles, and mobile and handheld devices.
http://nvidianews.nvidia.com/releases/nvidia-announces-physx-support-for-microsoft-xbox-one-game-console-997.aspx
Is this what you're looking for?
Which like people have said is not terrible, nor incrediblly demanding but in general physix looks and works better off of the gpu.
You will also want at least 8gb ram in your system. 4 should be fine and has proven to work. But I cant exactly predict that 4 is going to be enough for future games.
Take your time to watch this youtube to discover which one is better for you on i7 series.
http://www.youtube.com/watch?v=ATlYxYh4ApY
FYI. there are almost no rending program that would take 6 core/12 thread. Video editing need rendering process too. It is way overkill for 6 core, unless it is larger file to like devepler for movie or video game. Most rending program are likely to take 4/6 core.
http://www.xbitlabs.com/articles/cpu/display/core-i7-3820_7.html#sect0
if you want the work done faster, pay the premium for the high end 2011 cpus
Still, that is overkill if it is not large file to render.