what are you opinions on the RTX 4060?
is it worth it's asking price?
< >
目前顯示第 46-51 則留言,共 51
引用自 Bing Chilling
would be nice if a 350-400$ CAD card got you a 1440p experience like it used to but i guess we don't live in that timeline anymore.

I hope things settle down in Canada soon my guy,
its insane out here rn same with a few other countries
that extra 25% is alot lol
Adam Beckett 4 月 6 日 下午 11:01 
... just to affirm your 4060 purchase.

I own an ASUS RTX4060 since release. The reason why I bought it instead a 4070/4080 ... etc?

- It uses only one Power-Connector.
- Hence, it is not power-hungry, had no connector melting issues.
- It runs all the AAA games in 1080p@60FPS (even if you have to turn 'some' graphic settings from max/ultra to high or medium).
- It stays cool at all times.
- It has(had) all the RT features,
- It does DLSS/Frame-Gen/etc.
- rasterized performance can do 1440p@60FPS - even 144+FPS in selected titles (DOOM, CS2, etc).

Buying it 'today' though - in this crazy market - I would not buy it again. It is overpriced, imho. But, so are all the cards. I would have probably chosen a 4070Ti instead. Though, that also depends on the size of a consumers wallet.

Overall, I am very happy with this card, even though, it was trashed by reviews and it is a 'low-end' graphic card - but also one of the most modern, with the latest features (before the 50xx came out).

When it comes to 'Performance-per-Watt' the 4060 is among the best. 8GB VRAM is enough, unless you stumble over a bad (PS5) port, or feel the need for 4K gaming.

:47_thumb_up: :TerribleFace:
fourfourtwo79 4 月 6 日 下午 11:36 
I do agree with you, I am glad it is holding up for you, for my demand (1440P high-Refresh, I run a 7900 XTX) A 4060 in any moniker is not nearly enough.


High refresh (and ultra details) are nice. They're also the biggest money sinks in the PC gaming world though. (Affordable) consoles are still 30/40/60 fps mostly for reason.

Think about it: Even going from 30-60, you needed 100% more rendering power. And even between 40 and 60 it's still 50%. Both kind of gains that lately weren't even gifted to you in the high end in between generations. Plus: Each of those frames rendered every single second is still getting more complex on top of the demand for higher rates...

Don't get me wrong, it's all cool tech. But it is really no coincidence that Nvidia have been advocating 1,000 Hz displays more recent (Frame Generation Tech costs money too). https://www.tweaktown.com/news/102723/nvidia-says-how-it-will-get-gamers-to-play-their-games-at-1000fps/index.html
最後修改者:fourfourtwo79; 4 月 7 日 上午 12:12
D. Flame 4 月 7 日 上午 12:16 
引用自 fourfourtwo79
I do agree with you, I am glad it is holding up for you, for my demand (1440P high-Refresh, I run a 7900 XTX) A 4060 in any moniker is not nearly enough.


High refresh (and ultra details) are nice. They're also the biggest money sinks in the PC gaming world though. (Affordable) consoles are still 30/40/60 fps mostly for reason.

Think about it: Even going from 30-60, you needed 100% more rendering power. And even between 40 and 60 it's still 50%. Both kind of gains that lately weren't even gifted to you in the high end in between generations. Plus: Each of those frames rendered per second is still getting more complex on top of the demand for higher rates...

Don't get me wrong, it's all cool tech. But it is really no coincidence that Nvidia have been advocating 1,000 Hz displays more recent (Frame Generation Tech costs money too). https://www.tweaktown.com/news/102723/nvidia-says-how-it-will-get-gamers-to-play-their-games-at-1000fps/index.html
Honestly, monitors should stick to multiples of 60. So 60, 120, 180, and devs should shoot for a minimum of 60 FPS native on xx60 tier cards.

Once they achieve that, then they can start pushing for forced raytracing, frame gen, and all the other gimmicks that gamers never asked for.
引用自 D. Flame
devs should shoot for a minimum of 60 FPS native on xx60 tier cards.


On the latest games I've played, 60fps on a (30)60 were very achievable: Indiana Jones and Kingdom Come 2. The key to this is the settings, which is how devs scale in between these massively different levels of hardware. On a 500 bucks console, you have to decide between 60 fps performance mode or 30 fps quality mode too. And on PC, you have much more options to tweak that to your liking.
最後修改者:fourfourtwo79; 4 月 7 日 上午 1:02
D. Flame 4 月 7 日 上午 1:19 
引用自 fourfourtwo79
引用自 D. Flame
devs should shoot for a minimum of 60 FPS native on xx60 tier cards.


On the latest games I've played, 60fps on a (30)60 were very achievable: Indiana Jones and Kingdom Come 2. The key to this is the settings, which is how devs scale in between these massively different levels of hardware. On a 500 bucks console, you have to decide between 60 fps performance mode or 30 fps quality mode too. And on PC, you have much more options to tweak that to your liking.
Try playing Rise of the Ronin without DLSS or Frame Gen, then get back to me.
< >
目前顯示第 46-51 則留言,共 51
每頁顯示: 1530 50