安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
that extra 25% is alot lol
I own an ASUS RTX4060 since release. The reason why I bought it instead a 4070/4080 ... etc?
- It uses only one Power-Connector.
- Hence, it is not power-hungry, had no connector melting issues.
- It runs all the AAA games in 1080p@60FPS (even if you have to turn 'some' graphic settings from max/ultra to high or medium).
- It stays cool at all times.
- It has(had) all the RT features,
- It does DLSS/Frame-Gen/etc.
- rasterized performance can do 1440p@60FPS - even 144+FPS in selected titles (DOOM, CS2, etc).
Buying it 'today' though - in this crazy market - I would not buy it again. It is overpriced, imho. But, so are all the cards. I would have probably chosen a 4070Ti instead. Though, that also depends on the size of a consumers wallet.
Overall, I am very happy with this card, even though, it was trashed by reviews and it is a 'low-end' graphic card - but also one of the most modern, with the latest features (before the 50xx came out).
When it comes to 'Performance-per-Watt' the 4060 is among the best. 8GB VRAM is enough, unless you stumble over a bad (PS5) port, or feel the need for 4K gaming.
High refresh (and ultra details) are nice. They're also the biggest money sinks in the PC gaming world though. (Affordable) consoles are still 30/40/60 fps mostly for reason.
Think about it: Even going from 30-60, you needed 100% more rendering power. And even between 40 and 60 it's still 50%. Both kind of gains that lately weren't even gifted to you in the high end in between generations. Plus: Each of those frames rendered every single second is still getting more complex on top of the demand for higher rates...
Don't get me wrong, it's all cool tech. But it is really no coincidence that Nvidia have been advocating 1,000 Hz displays more recent (Frame Generation Tech costs money too). https://www.tweaktown.com/news/102723/nvidia-says-how-it-will-get-gamers-to-play-their-games-at-1000fps/index.html
Once they achieve that, then they can start pushing for forced raytracing, frame gen, and all the other gimmicks that gamers never asked for.
On the latest games I've played, 60fps on a (30)60 were very achievable: Indiana Jones and Kingdom Come 2. The key to this is the settings, which is how devs scale in between these massively different levels of hardware. On a 500 bucks console, you have to decide between 60 fps performance mode or 30 fps quality mode too. And on PC, you have much more options to tweak that to your liking.