Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
it is possible that the post processing elements that i mentioned are broken after the patch
some games also use chromatic aberration i am unfortunately in that ballpark of literally getting sick from the effect
Some of them simply stretched 4:3 rendering. This just made things appear wider/fatter.
Others would change the rendering, but there was two ways they could go about it.
One was the "Hor+" fashion, which was to 'add to the sides".
The other was the "Vert-" way, which just "took away from the top and bottom".
FOV tends to be a big factor in people experiencing headaches from first person games. I could see a simple stretched result or a "Vert-" method resulting in this.
https://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/
this can force some aspect ratio fixes aswel it might have one that helps you
you can remove the watermark in the directx section and you can either emulate a videocard or disable the emulation for direct passthrough but thats for you to decide
many older ones that did not natively support 16:9 can be modded or edit ini files to support it
might use h+ or stretch to fill, but will work