Faiyez 13. des. 2024 kl. 18.13
What will you do when your favorite new releases force ray tracing that can't be disabled?
Some of you are skipping Indiana Jones because of this. But what happens with games that people will actually want to play?

Will you play Witcher 4 or GTA 6 if they force ray tracing?
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Karumati 16. des. 2024 kl. 3.26 
Opprinnelig skrevet av ˢᵈˣ FatCat:
depends how well Indiana jones sales, and i dont think its sell well, so we wont see RTX forced game for the next 10years ,
Im sure all AAA games will have rt in next 5 years or so
Corona Scurrae 16. des. 2024 kl. 4.41 
Opprinnelig skrevet av Obsessive Power:

The Xbox Series S which is what? $250? ('m British) Has RT for this game that can't even be turned off on that pretty low end console.

People just need to upgrade their Potatoes. The RTX 2060 super is about five years old now and quite affordable.
Rt while upscaling from 240p probably. That console was supposed to be Microsoft's foray into the handheld market since they are aiming for an SOC that can deliver similar performance at 5-10w.

Opprinnelig skrevet av Karumati:
Opprinnelig skrevet av ˢᵈˣ FatCat:
depends how well Indiana jones sales, and i dont think its sell well, so we wont see RTX forced game for the next 10years ,
Im sure all AAA games will have rt in next 5 years or so
I doubt it. Rt is still in it's infancy. It will probably take 5-10 hardware generations until we can get hassle and artifact free Rt.
Until then enjoy your mandatory film grain filter.
Andrius227 16. des. 2024 kl. 4.47 
Opprinnelig skrevet av ˢᵈˣ FatCat:
depends how well Indiana jones sales, and i dont think its sell well, so we wont see RTX forced game for the next 10years ,

Not really. I personally won’t buy it because i dont like Indiana Jones. If it was some other game with forced Raytracing i would buy it no problem.

I already have a suitable gpu (4080) and i plan on upgrading to 5080 asap. Not because i need it, but because my sister could really use my 4080.
Sist redigert av Andrius227; 16. des. 2024 kl. 4.49
Komarimaru 16. des. 2024 kl. 4.48 
Ray tracing hardware has existed for over 6 years now. Indiana Jones was not the only game for RT only either, Metro Exodus Enhanced says hello.

Every card released now supports it in some form, from low end to high end. This was the next logical step in tech advancement.

I remember when Hardware T&L, everyone said wouldn't last. Welp, it's lasted all the way until this very day and can't find games that don't use it in some form.

Deferred shaders and lighting? Also called a gimmick, and looky, still around.

Ray tracing is not going away, just growing.
Sist redigert av Komarimaru; 16. des. 2024 kl. 4.48
Corona Scurrae 16. des. 2024 kl. 4.58 
Opprinnelig skrevet av Komarimaru:
Ray tracing hardware has existed for over 6 years now. Indiana Jones was not the only game for RT only either, Metro Exodus Enhanced says hello.

Every card released now supports it in some form, from low end to high end. This was the next logical step in tech advancement.

I remember when Hardware T&L, everyone said wouldn't last. Welp, it's lasted all the way until this very day and can't find games that don't use it in some form.

Deferred shaders and lighting? Also called a gimmick, and looky, still around.

Ray tracing is not going away, just growing.
Nobody in their right mind claims it wouldn't last. So work on your comprehension skills.
Komarimaru 16. des. 2024 kl. 5.17 
Opprinnelig skrevet av Yhorm:
Opprinnelig skrevet av Komarimaru:
Ray tracing hardware has existed for over 6 years now. Indiana Jones was not the only game for RT only either, Metro Exodus Enhanced says hello.

Every card released now supports it in some form, from low end to high end. This was the next logical step in tech advancement.

I remember when Hardware T&L, everyone said wouldn't last. Welp, it's lasted all the way until this very day and can't find games that don't use it in some form.

Deferred shaders and lighting? Also called a gimmick, and looky, still around.

Ray tracing is not going away, just growing.
Nobody in their right mind claims it wouldn't last. So work on your comprehension skills.
Many people have claimed this since it's come out actually. Even your doubting of it as you focus on ray traced reflections only which look grainy due to you watching a video claiming it was so.

Ray tracing is more than reflections for one, and two that's up to how the developers make the game, if they ran full scale reflections, no one would run it and will just improve over time as hardware progresses. Same way Hardware T&L looked bad at first due to hardware limits and then turned into massive improvements in under a decade
Corona Scurrae 16. des. 2024 kl. 5.48 
Opprinnelig skrevet av Komarimaru:
Opprinnelig skrevet av Yhorm:
Nobody in their right mind claims it wouldn't last. So work on your comprehension skills.
Many people have claimed this since it's come out actually. Even your doubting of it as you focus on ray traced reflections only which look grainy due to you watching a video claiming it was so.

Ray tracing is more than reflections for one, and two that's up to how the developers make the game, if they ran full scale reflections, no one would run it and will just improve over time as hardware progresses. Same way Hardware T&L looked bad at first due to hardware limits and then turned into massive improvements in under a decade
What many uninformed people claim in other forums is of no concern to this topic.
I'm not doubting anything.
I tested it myself and raised this topic years ago. No clue what video you mean when everyone is mindlessly praising NVIDIA and lining up their pockets.
Then you go on to prove my point. Again work on your comprehension skill.
Komarimaru 16. des. 2024 kl. 5.54 
Opprinnelig skrevet av Yhorm:
Opprinnelig skrevet av Komarimaru:
Many people have claimed this since it's come out actually. Even your doubting of it as you focus on ray traced reflections only which look grainy due to you watching a video claiming it was so.

Ray tracing is more than reflections for one, and two that's up to how the developers make the game, if they ran full scale reflections, no one would run it and will just improve over time as hardware progresses. Same way Hardware T&L looked bad at first due to hardware limits and then turned into massive improvements in under a decade
What many uninformed people claim in other forums is of no concern to this topic.
I'm not doubting anything.
I tested it myself and raised this topic years ago. No clue what video you mean when everyone is mindlessly praising NVIDIA and lining up their pockets.
Then you go on to prove my point. Again work on your comprehension skill.
Oh, when did you raise said topic?

I've tested it as well, and said "noise and grain" is if you zoom in and slam your face into the monitor. Edit: Or you're already running a low end card for ray tracing so limited to lower end resolution plus having to use upscaling technology to boot. e.i. You thought it was a good deal on a RTX 3060 or 6700XT lol

This isn't an nvidia thing either. Every card manufacturer supports ray tracing. Nvidia was just first to get it to market in a stable fashion that ran well and looked well for what it offered.
Sist redigert av Komarimaru; 16. des. 2024 kl. 6.04
wesnef 16. des. 2024 kl. 6.15 
Opprinnelig skrevet av Faiyez:
Opprinnelig skrevet av ˢᵈˣ FatCat:
whoa polio is not a joke man, my neighbor got it dont joke with vaccine and stuff, you cant undo Polio

Yeah. I don't understand how people suddenly started getting weird about vaccines with Covid.

There was always that little fringe crew of anti-vaxers (like there were always a few tinfoil hatters, "the moon landings were faked", and flat earthers) since at least the 90s, fighting to keep their kids from getting mumps/measles/etc for public school. But just like every other conspiracy theory, it got picked up by influencers & social media over the last decae and pumped up into a Big Thing.




Opprinnelig skrevet av Quint:
And as others said, RTX will be the default so deal with it nostalgia lovers

I'm not sure how it's "nostalgia loving" to say that "forced" RT would suck, because it would "force" us to spend hundreds more on GPUs that we rather wouldn't.
(you do have to admit that RT takes a lot more GPU horsepower to run. And more GPU power = more GPU price)

I don't think RT is going away like how 3D ended up being a fad. The discussion is optional RT vs required RT. I'm fine with optional RT, because you can option not to use it. /shrug


I doubt RT will become always-required for at least 2-3 more generations of GPUs, just because the lower-end cards won't be strong enough. Especially the way the "4k or bust!" crowd keeps saying "everyone should be using 4k, deal with it nostalgia lovers". If 1080p/1440 *were* abandoned, then GPUs would need to be even more powerful for across-the-board required RT to be reasonable.
Ontrix_Kitsune 16. des. 2024 kl. 6.17 
Opprinnelig skrevet av wesnef:
I'm not sure how it's "nostalgia loving" to say that "forced" RT would suck, because it would "force" us to spend hundreds more on GPUs that we rather wouldn't.
All new video cards from all vendors (AMD, Nvidia, and Intel) all support raytracing. There is no option of buying a card without it anymore. There's no such thing as "spending more money for a video card with raytracing". If you buy a new video card you buy a video card with raytracing.
D. Flame 16. des. 2024 kl. 6.29 
Opprinnelig skrevet av Ontrix_Kitsune:
Opprinnelig skrevet av wesnef:
I'm not sure how it's "nostalgia loving" to say that "forced" RT would suck, because it would "force" us to spend hundreds more on GPUs that we rather wouldn't.
All new video cards from all vendors (AMD, Nvidia, and Intel) all support raytracing. There is no option of buying a card without it anymore. There's no such thing as "spending more money for a video card with raytracing". If you buy a new video card you buy a video card with raytracing.
Raytracing causes a major performance hit, so you have to pay way more to get the same performance, or even less if you go for path tracing.
Ontrix_Kitsune 16. des. 2024 kl. 6.50 
Opprinnelig skrevet av D. Flame:
Raytracing causes a major performance hit, so you have to pay way more to get the same performance, or even less if you go for path tracing.
That's why other technologies were created and exist. Everyone is supposed to be using Ray tracing combined with either DLSS, FSR, or XESS right now, which should completely negate the performance penalty and allow us to enjoy raytracing with virtually no performance impact. AMD and Nvidia both support Frame Generation too, which can offer the same option without upscaling technologies. Intel may support frame generation but I don't know if that's true or not.
Sist redigert av Ontrix_Kitsune; 16. des. 2024 kl. 6.51
RJS 16. des. 2024 kl. 6.58 
Opprinnelig skrevet av PopinFRESH:
Opprinnelig skrevet av Ontrix_Kitsune:
I own many computers that operate almost every operating system that has ever been released and some beta versions in testing machines that were never released to the public. MS-DOS & PC-DOS, Windows 3.1, 95, 98, ME, 2000, 2003-server, Linux Redhat, Debian, Ubuntu, MintOS, I own one of every generation of Apple computers from the Apple II through newer apple computers with the M1 chips, I own a functional partial mainframe system in the basement that runs UNIX and another that runs IBM Z/OS. I own multiple Solaris systems running SunOS, etc.

I collect many different computers and play with all of them occasionally. I have a friend of mine 10 miles away in my City that owns a DEC VAX11/80-5 and I help him maintain it occasionally.

I host virtual machines at home for friends and family that run 20 different versions of Linux and Windows 2008 server, Windows 7, Windows 10, and Windows 11 VM's.
Press X to Doubt

I believe him with all my heart and soul, because I want to. I bet he even owns a $5000 original copy of BOFH version 1.0.
wesnef 16. des. 2024 kl. 7.00 
Opprinnelig skrevet av Ontrix_Kitsune:
Opprinnelig skrevet av wesnef:
I'm not sure how it's "nostalgia loving" to say that "forced" RT would suck, because it would "force" us to spend hundreds more on GPUs that we rather wouldn't.
All new video cards from all vendors (AMD, Nvidia, and Intel) all support raytracing. There is no option of buying a card without it anymore. There's no such thing as "spending more money for a video card with raytracing". If you buy a new video card you buy a video card with raytracing.

There *is* spending more, because to get proper performance (even *with* FSR/DLSS/etc) you still need a bigger card than you did without RT.

I'm using a 6650xt right now. To get 1080p/60fps in Cyberpunk at higher settings *without* RT, I'm using FSR. If I turn on RT (especially if I turn on all the bells & whistles, which is what you need to do for it to actually make a difference), performance drops like a rock. With FSR.

To run RT High or Psycho (again, RT medium is barely noticable), I'd need to spend a lot more. For 1080p/60. If you read most forums though, people will say your setup is garbage because it isn't 1440p/100fps+. To run RT High there, I'd need to spend *much* more.

So yeah - "required" RT would force people to spend more $. "Supports" RT, doesn't mean the card can actually *do* it at acceptable framerates/quality.



And frame generation is garbage bull**** "frames".
Sist redigert av wesnef; 16. des. 2024 kl. 7.01
Tiberius 16. des. 2024 kl. 8.35 
It's less abt spending more and more abt having more graphical options. More options and settings are always better.
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