Games keep crashing on new Nvidia Geforce Drivers 576.42 and 576.52
Hi all,

I have an RTX 4080 and I had updated my drivers to the most recent ones. 576.42 and then 576.52 just today. I noticed with these 2 new drivers, most games I play would crash about 20 or so mins in. Some games would show a DX12 error, others just showed a crash message.

I did not have any crashing with the driver before that, thus I do not suspect hardware issues as I have checked it over and it looks to be working fine. Can anyone confirm they are also suffering from the same problem? I've googled it and apparently it's affecting a lot of people, but Nvidia Support denies that it's a widespread issue.
Last edited by I-Cyb3r-I; May 25 @ 3:14am
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Showing 1-7 of 7 comments
I have 572.78 and GTX 1060 and there were artifacts (visible sparks that should be mostly hidden inside models, but are instead seen by player at their full size; and wrong flickering shadows) in Crysis Warhead, I had never ever encountered these kind of artifacts in this game before on previous drivers, with the same GTX 1060.
Last edited by Ocelote.12; May 25 @ 3:26am
Try going back to 566.36. The 57x.xx drivers since the RTX 50 series launch have been about as much of a disaster as the hardware itself has been.

A lot of people have been having issues with the drivers and even some who weren't having issues with 57x.xx started having issues with the very last one or two versions like you described. A lot of nVidia users in the Clair Obscur forum are claiming the latest drivers consistently introduce crashes and that rolling back fixes it. I can't personally verify this but it's much more than a one off.
Last edited by Illusion of Progress; May 25 @ 4:30am
123 Jun 1 @ 10:31am 
The assassin Vallhala, a cyberpunk, is also flying out.,
I got 576.52 studio drivers on my 5070ti. No crashes witnessed so far but I run a clean system and reinstall windows on a regular basis. So maybe I'm the exception
Originally posted by Ocelote.12:
I have 572.78 and GTX 1060 and there were artifacts (visible sparks that should be mostly hidden inside models, but are instead seen by player at their full size; and wrong flickering shadows) in Crysis Warhead, I had never ever encountered these kind of artifacts in this game before on previous drivers, with the same GTX 1060.
The last driver support for the 1060 was V566, why would you even update?
Originally posted by Carlsberg:
Originally posted by Ocelote.12:
I have 572.78 and GTX 1060 and there were artifacts (visible sparks that should be mostly hidden inside models, but are instead seen by player at their full size; and wrong flickering shadows) in Crysis Warhead, I had never ever encountered these kind of artifacts in this game before on previous drivers, with the same GTX 1060.
The last driver support for the 1060 was V566, why would you even update?
The latest drivers support Pascal.

You may be thinking of nVidia announcing in CUDA release notes that support was considered "feature complete and will be frozen in an upcoming release" for Maxwell and Pascal (GTX 750 Ti, GTX 900 series, and GTX 10 series). That is probably the first formal sign that end of support for those two architectures is coming, but as of now, they are still supported.
I use 572.83 and it has been smooth for me. Tried some of the new drivers but had crashes every 15 or so. So right now going back to older drivers is just fine.
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Date Posted: May 25 @ 3:09am
Posts: 7