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Only some will. And it is those developers that choose to release buggy, unoptimised and broken games that you shouldn't support financially regardless of what garbage technology they employ that ultimately makes the experience worse for you.
Only your wallet matters to developers, because only your wallet matters up the chain all the way to the shareholders.
are you talking abt this, op? idk why anyone want this feature. That trasnforms the look and texture of the original material. It changes the blue satin into something that looks like someone has peed on it
it also has neural texure compression applied aswell. but the lighting is not 1:1 so i wouldnt dare to trust it. the dlss part seems trustable but not the object lighting part.. (notice the hardcore change in lighting on both the lamp and the plane things..)
btw i added a video now for everyone to see. its not the one i had in mind but very similar to the 4080 video i looked into. but that video is on a 4090 this time.
while nvidia will be monopol which they already are and show its terrible for them to be there.. we cannot say..its bad at what they give.. but what wrong in that part to give things is the part that "only devs" have access to it. the guys who are at fault for bad gaming anyway. why not use "the buyers"? that the wrong part on DLSS/FG and NTC things.
i remember dx12 being announced as being "the open and on the go directx" to do anything like so somehow i am missing the part where i could apply simply. DLSS/FG/NTC if "I" want it.. and it would be benefitcial for old games or bad running games (like lossless scaling for old games/30 fps locked games which i can force fullscreen on my aspect radio or fg on 30 fps locked title to make em 60 for exsample)
I don’t mind the part that the tech can’t be optional. If devs will be using 8GB with the compression it means that without the tech you would need few times more amount of memory. I can’t imagine how devs could optimise the game for both scenarios.
and thats what i fear with neual texture release..
if a 5090 has 32gb.. and then they start using NTC bc (1/3) with 6GB+ without it it ill be like 3x6 =24gb which is okay.. but if they use NTC with 96% (1/27) it will be 6x27=162gb vram.. at least and this is just theoretical.. and based on nvidia´s own "best cases" scenario..
By lowering requirements it most likely end up being mandatory to fit 100GB textures into vram.
If it will be nvidia’s only feature then it will be the end of the road for AMD and Intel GPUs, I guess.
it can be render on 40s, 50s by now nvidia said. dunno about it really. but they said even 40s tensor cores can render neural vram enhancement of this freature (proably not all freatures)
I simply skip games or software that has a hard bias. It's great because every one of those games that have done that don't appeal to me anyway and seem like overpriced soulless garbage.