Nvidia DLSS Popularity
https://www.theverge.com/2025/1/15/24344212/nvidias-dlss-is-surprisingly-popular

I know some people don't like DLSS. But it's a great feature and widely used. I've always felt the tradeoffs were worth it. And I knew most people didn't have an axe to grind compared to some purists and elitists.

Unfortunately it's why a lot of the fuss over 50 series cards "raw" performance will fall flat, because most people will use DLSS anyway and thus big performance gains with the feature enabled are relevant to a majority of users. It also makes it clear why Nvidia is continuing to focus on the feature.
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Showing 1-15 of 121 comments
C1REX Jan 15 @ 10:32am 
Originally posted by nullable:
It also makes it clear why Nvidia is continuing to focus on the feature.
People have problem with Nvidia's benchmarks because DLSS means different things on different generations.

- 20 and 30 series - DLSS only means upscaling or Ray Reconstruction.
- 40 series - DLSS means upscaling, Ray reconstruction and frame generation.
- 50 series - upscaling, ray reconstruction, frame generation and multi frame generation.

So 3 very different performance "enhancements" under a single name.
And thanks to a single name they can claim that 5070=4090 if they both use DLSS. It helps them sound they compare apples to apples.
nullable Jan 15 @ 11:24am 
It's not like DLSS doesn't have different version numbers and what cards support what version isn't clearly known. The issue I have with that part of your argument is complaining like DirectX has different versions (for example) and what's supported on newer versions is different than what's supported on older versions... pretending like incremental progress and improvement is some kind of confusing issue is a bit silly. Especially if you phrase your argument to specifically avoid versions and just refer to DirectX without specifying to make it confusing.

Granted how manufacturers choose to compare performance has always been questionable. And often relies on the specific claims being made aren't wrong in the very narrow favorable lane they choose, even if it's not true in the broadest sense, which is what consumers usually want.

DLSS4 will get adopted and as long as a 5070 can get close to a 4090 in supported games that will probably be good enough for most 5070 users.
Last edited by nullable; Jan 15 @ 11:28am
smokerob79 Jan 15 @ 11:45am 
NgreedyA should be sued for false advertisement......they might as well be selling garbage TV's that show 120hz when the broadcast standard is still 30hz.....
nullable Jan 15 @ 11:57am 
Good luck on your lawsuit, methinks after decades of questionable marketing claims that manufacturers know what they're doing and that it's safe to do.

Claiming specific results of a test isn't false advertisement because someone else only cares about different results that they think matters more. I think that is the ultimately problem everyone who's quick to cry false advertising runs into with stuff like this.
Chaosolous Jan 15 @ 12:26pm 
I've not really had an issue with it. I think it's a nice feature.

People who don't want to use it don't have to.

They'll just get less FPS, that's all.
people need to ask themselves how many games do they play were upscaler's and ray tracing is present

then look at how many new titles have upscaler's and ray tracing

if you are like me you only have like 2 titles that have the upscaler's and ray tracing the rest on your pc has none

this means rasterized performance stays on top of priorities because while the list is growing it is still outpaced by games without any of those features

the 5070 is all ai crap and it is not the problem it exists but that it is being used as a crutch to make games playable

if amd can eventually outmatch nvidia in raster performance but fails at ai performance i am going amd again for the next upgrade as it been amd>nvidia>amd>nvidia>amd and nvidia was next but i do not think i care much for this crap they are adding on the nvidia side
Last edited by Midnight Aurais; Jan 15 @ 2:08pm
Monk Jan 15 @ 2:25pm 
There are going to a lot of people who will be eating humble pie and using the Ai tech in the next 5 to 10 years or just giving up on modern gaming.

I don't think AMD will ever overtake nvidia, they simply don't have the budget for it, best bet is to be a well priced low and mid range alternative, lower price, but lacking a few features, sadly.

It's been years since AMD was truly competitive on the high end.
I only like it if I can use it without noticing a big difference in image quality. I don't like being forced to enable such a feature just to get playable FPS. In some games even DLSS is garbage as it can add a sparkling or dithering effect which is a big turn off mostly for whenever I want to do screenshots. I can't stand changing graphics settings for screenshot taking and sometimes it's not even possible like in-game conversions and cut-scenes and alike.
D. Flame Jan 15 @ 4:18pm 
Most people can't tell the difference between 720p and 4k. They will just run a game at whatever the default settings are, and more and more games are defaulting to having DLSS on by default.
nullable Jan 15 @ 4:27pm 
Originally posted by Monk:
There are going to a lot of people who will be eating humble pie and using the Ai tech in the next 5 to 10 years or just giving up on modern gaming.

I don't think AMD will ever overtake nvidia, they simply don't have the budget for it, best bet is to be a well priced low and mid range alternative, lower price, but lacking a few features, sadly.

It's been years since AMD was truly competitive on the high end.

Didn't AMD explicitly state they were done trying to have the highest highend card? (I just googled it, although it seems more recent than I thought I thought they stated that a couple of years ago)

Although I suppose there's a segment of consumers who will buy a 4060 because the 4090 is better than anything AMD has so the 4060 is better too or somesuch. At any rate I don't think FSR is too bad either. The wife was using it in God of War on her 1080 ti and that seemed fine, better than a poke in the eye.
Monk Jan 15 @ 4:43pm 
Yeah fsr is far better than it used to be, but, a way behind dlss, but, that's what dedicated expensive hardware vs software gets you.

The 7900xtx was supposed to compete, it, just sort of didn't, luckily, it was very good value and if you didn't want the nvidia features, a great buy over 4080 cards.

Those extras have value though, the video upscaling tech is why I have a 3050 in my htpc.
FSR is only remotely good if it's FSR 3.x and set to Quality; earlier version of FSR or lower settings for it make games look like muddy trash.

FSR 4 should help, however there are not going to be very many different RDNA4 GPUs released and AMD has stated thus far that FSR4 will be exclusive to the newer RDNA4 GPUs, which is a shame.

Now with DLSS, the older RTX 30/40 series will be able to do DLSS 4.x, however only the RTX 50 series will be able to do the Multi-Frame-Gen associated with DLSS 4.x
Last edited by Bad 💀 Motha; Jan 15 @ 7:18pm
Monk Jan 15 @ 8:30pm 
I've honestly not looked to if much, isn't and going the nvidia route with fsr4 with it requiring dedicated hardware?

I honestly think in a few more generations everyone will be using ai accelerated frame generation, at this point, it's the only real way to gain more performance without an insane increase in both cost and power.

With each iteration it gets better and downsides diminish.
Originally posted by nullable:
https://www.theverge.com/2025/1/15/24344212/nvidias-dlss-is-surprisingly-popular

I know some people don't like DLSS. But it's a great feature and widely used. I've always felt the tradeoffs were worth it. And I knew most people didn't have an axe to grind compared to some purists and elitists.

Unfortunately it's why a lot of the fuss over 50 series cards "raw" performance will fall flat, because most people will use DLSS anyway and thus big performance gains with the feature enabled are relevant to a majority of users. It also makes it clear why Nvidia is continuing to focus on the feature.


Rester performance for the 4000 cards were awful for the price.
As for 5000, we will see.

As for DLSS, use it if suppotted in game and with your card.


Not all games use it.
Maybe check the top 10 played steam games.
It seems about 1/2 support it. My guess some do not want to deal with nvidia legal BS.

Nvidia is leaning heavily on DLSS, which is a locked down system. I see that as a big problem.

As for the 4 nvida cards out soon, no thanks.

If a 5060 ti 16GB model is released, then maybe.
Originally posted by nullable:
https://www.theverge.com/2025/1/15/24344212/nvidias-dlss-is-surprisingly-popular

I know some people don't like DLSS. But it's a great feature and widely used. I've always felt the tradeoffs were worth it. And I knew most people didn't have an axe to grind compared to some purists and elitists.

Unfortunately it's why a lot of the fuss over 50 series cards "raw" performance will fall flat, because most people will use DLSS anyway and thus big performance gains with the feature enabled are relevant to a majority of users. It also makes it clear why Nvidia is continuing to focus on the feature.

I remember someone saying some years ago that chip manufacturers are reaching a limit.

They can't make the chips any better for the domestic market. They are just going to get too hot and too power hungry for the consumer.

This represented a very real problem for companies that rely on people buying new products every two or three years. People aren't going to keep on buying if the product reaches a plateau in perfromance.

What they hypothesised was that companies like NVIDIA would start to add features in software not hardware, but only make those features available with new hardware. That way, each generation they would add "value for money" software improvements, but keep on selling hardware. They just had to convince people that it was all worth it.

Looks like NVIDIA succeeded.
Last edited by Pocahawtness; Jan 15 @ 11:42pm
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Date Posted: Jan 15 @ 10:14am
Posts: 121