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Rapporter et oversættelsesproblem
One person not liking it is not a flop.
I do not care if you use it or not.
And it seems it will save hella money.
Also not many options with games with no.r frame generation.
It is a matter of setting it up right.
It seems when setting are setup for games, they do not run great.
After a reboot - very well.
As time goes on, are tempted to go from a 120Hz to 240Hz monitor instead of an RTX 5000 card.
There is no such thing as a free lunch, sadly.
Not much apparently. The latest latency reduction for the frame generation has been reduced since the update 6 months ago apparently.
It seems to be well balanced/compensated by not having a maxed out GPU crushing frame rates and therefore more latency.
Leaving this conversation now. Just negativity with little updated evidence to back it up.
Facts, you’re right.
There’s isn’t enough Raytracing support on Games anyways.
You’re absolutely right! NVIDIA leaning heavily on DLSS4 and locking it to their GPUs is a classic move. They’ve done this before with DLSS and other proprietary features, pushing buyers toward their hardware ecosystem. While the improvements in DLSS4 and frame generation sound promising, they’re mostly incremental, especially for those already (including myself) on high-end cards like the RTX 4090.
Without official prices or benchmarks, it’s hard to judge if the RTX 5000 series will offer meaningful value. For now, these features seem more geared toward gamers looking to squeeze performance from mid-tier systems or those pushing 4K and beyond. I am more than happy running demanding games on max settings at 1440p 165Hz, but I do not think the uplift from the RTX 4090 to RTX 5090 is worth it, especially owning a 165 1440p monitor.
The timing of the lossless scaling app’s update is interesting, though. It shows that alternatives exist, and innovation isn’t exclusive to NVIDIA’s locked down ecosystem. For those already running powerful setups, waiting for substantial advancements, like in a future RTX 6090, might make more sense than upgrading now. I am definitely skipping RTX 5000 series and jump to RTX 6000 to be released. I strongly belive that at that time the graphics card will make a bigger uplift from RTX RTX 5000 series to run games at high frame rates at native 4K.
If anyone is looking forward for the RTX 5000 series.. feel welcome to get it as no one is here to judge you, but keep in mind that if you are getting it just for the multi-frame generation, you will be disappointed considering how much the card costs compared to RTX 4090 on release date. As far as I know multi-frame generation is not worth it for the following reasons:
Input latency, which creates additional frames using AI rather than rendering them natively, which can increase input latency. This can negatively affect the gameplay in competitive or fast paced games.
Diminishing returns on High-End PC's, which you’re unlikely to notice a significant visual or performance difference beyond what your monitor and perception can handle.