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yeah but at one point would it be cheaper to just buy the console and keep any PC for all the old games???.....if the old PC is only being replaced to play newer games the consoles would be the cheaper option with the delusions NgreedyA should see 1000 to 2 GRAND for a GPU......
im sick of playing games....10 series will go down as one of the best value GPU runs in history only to have NgreedyA kill the best GPU maker on the planet (RIP EVGA) with the 20 series and release of the 30 series.....its so bad you can still get new in the box EVGA 2080ti's that just never sold....to now having to deal with the BS Vram is just to much money for the investors to agree to......
Well i have a RTX 4060 Ti 8GB and runs my games well at 1080p, my cpu is an i5 12400F and 32GB DDR4 memory.
You can look at my games list to see the games i play, I've got too many to mention.
Well he didn't say what motherboard he has afaik, The difference between a pci-e 3.0 slot and 4.0 slot matters a little and if he has a 5.0 slot then waiting for the RTX 5xxx series would be great.
How often do console games drop in price? I ask because I can get games for much cheaper on PC, even from the developers themselves. The utility of a PC is also part of its value.
That you can't play some games because they run like a bloated, buggy mess due to incompetent devs that push out bad products doesn't diminish the value of a PC at all; it means the game itself is of bad value.
That's why I haven't touched garbage like Black Myth: Wukong or other games that need top end hardware and still need upscaling nonsense.
With how generic games are these days, you aren't missing anything by skipping some IMO. But I understand not everyone can do that.
NO YOU CANT.....prices on PC are the same as consoles now as Gabe thinks he can take a 30% cut like he is nintendo.....steaming piles sales dont even match what Sony is doing in the first year of sales anymore.....but never mind the market shift in the last decade you missed.....
and real world games are getting better and the hardware is needed....let me guess you still think Mario 64 could have been done on the SNES if they had just optimized it.......
The difference is that we went from (x,y) coordinates to (x,y,z) on N64 and clever transformations that simulated an (x,y,z) system.
Where, in modern graphics, is a shift like that occurring? More compute power is apparently not needed when some games can handle the same fidelity and not run like a buggy mess where others cannot.
What's the difference when that happens?
How come Cyberpunk ran so badly at launch and mysteriously runs way better now?
The answer is because it was a rushed product with little to no optimisation. That is fact, and it's literally proved by the fact that it could be improved upon later with the hardware constant.
If software cannot leverage current hardware, due to incompetence in the development phase, it is a failed project.
Only in game development (and apparently Microsoft Windows) is it acceptable to release poorly developed and optimised software and then expect consumers to pay more for the privilege of the experience.
But gamers themselves are pushing this culture and apparently endorsing the practice, I will not.
Well, I guess I know what I'm getting for my next build.
The 7800 XT isn't considered a very big upgrade over the 6800 XT, and the 6800 XT was much cheaper up until the stock of the reasonably priced models ran out for the holiday shopping season.
We're probably saying the 8800 XT and the 8600 XT are set to be announced at C.E.S. too, and the Arc B580 is supposed to restock weekly.