Did you try Nvidia Dlss?
Hey i own 4060 ti 16gb with 7800x3d
There are new options in nvidia app called Dlss Overdrive, did anyone tried it and saw a performance increase?
Also have options for DLAA or Ultra performance whice one to use?
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ImPaPaBoth の投稿を引用:
Also have options for DLAA or Ultra performance whice one to use?
DLAA is DLSS at 100%. It’s used for AI Anti-Aliasing only without upscaling.

DLSS ultra performance upscales from lower resolution at 33% scaling.
So with 1440p output resolution the game is upscaled from 480p. 360p if we play at 1080p.
最近の変更はC1REXが行いました; 2月1日 10時26分
C1REX の投稿を引用:
ImPaPaBoth の投稿を引用:
Also have options for DLAA or Ultra performance whice one to use?
DLAA is DLSS at 100%. It’s used for AI Anti-Aliasing only without upscaling.

DLSS ultra performance upscales from lower resolution at 33% scaling.
So with 1440p output resolution the game is upscaled from 480p. 360p if we play at 1080p.

so Basically im playing on 1080p but the game runs at 360p? without us noticing a difference?
ImPaPaBoth の投稿を引用:
C1REX の投稿を引用:
DLAA is DLSS at 100%. It’s used for AI Anti-Aliasing only without upscaling.

DLSS ultra performance upscales from lower resolution at 33% scaling.
So with 1440p output resolution the game is upscaled from 480p. 360p if we play at 1080p.

so Basically im playing on 1080p but the game runs at 360p? without us noticing a difference?

Well, depends of DLSS implementation you may notice a difference. DLSS works best on 4K monitors and much worse on 1080p screens.

There is also a small performance cost to upscaling. So DLSS ultra performance will run a bit slower than native 360p but much faster than native 1080p. It will most likely look much better than native 360p but worse than native 1080p.
I have a 13400F and a 4060Ti (16GB), and I use DLSS on one game. HZD (the original Complete Edition, not the crappy "upgrade"), and I play with it on ultra settings with DLSS set to Quality.

Quality and Ultra Quality are upscaling. Quality is less upscaling, so it is rendering at a higher real resolution. the closer you get to performance or Ultra performance, the lower the real resolution and the worse it looks. DLAA is just anti-aliasing. DLAA is the better choice if your system can handle it.

For the most part, I just turn off DLSS anytime I can.
最近の変更はD. Flameが行いました; 2月1日 11時04分
ImPaPaBoth の投稿を引用:
Hey i own 4060 ti 16gb with 7800x3d
There are new options in nvidia app called Dlss Overdrive, did anyone tried it and saw a performance increase?
Also have options for DLAA or Ultra performance whice one to use?

It's not "Dlss Overdrive"; it is DLSS Override. It has nothing to do with "increasing performance" of DLSS. It is to allow the driver-level setting to override the in-game settings. It is primarily for games that have DLSS Frame Generation support but haven't been updated to add Multi-Frame Generation to allow players to override the game setting to enable MFG. It does however also allow driver-level override for other DLSS settings on the other generation cards as well.
its more tthan just frame gen.it has improved dlss in graphics and stability as well
even if you dont use the AI.


https://steamcommunity.com/sharedfiles/filedetails/?id=3402864782
ImPaPaBoth の投稿を引用:
C1REX の投稿を引用:
DLAA is DLSS at 100%. It’s used for AI Anti-Aliasing only without upscaling.

DLSS ultra performance upscales from lower resolution at 33% scaling.
So with 1440p output resolution the game is upscaled from 480p. 360p if we play at 1080p.

so Basically im playing on 1080p but the game runs at 360p? without us noticing a difference?

So basically if you run a game at 1080p and use DLSS many of the textures are being compressed down to 720p

DLAA is the best Quality.
While Ultra Performance would be the lowest quality setting for DLSS
最近の変更はBad 💀 Mothaが行いました; 2月1日 16時36分
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