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If they do, it will likely be a year down the line and make all but zero difference to gaming.
However, if you have a need gir 24GB, I would suggest trying to pick up a 4090 someone is panic selling because of the 5070 cheap, there's a not unreasonable chance you could grab one for 600 bucks and probably make money on it later on.
No idea how they handle it or plan to since I haven't seen nor desire to ever touch their source code / IP, but I can tell you that most games have static material anyway at points on screen and a lot of what will happen is predictable because the whole scene doesn't change in a drastic way.
You can test nearly every game you own and find this to be true -- a lot of the data presented on screen is predictable to a large degree. No rollback should ever be needed nor any "true" predicting.
But hey, it's Nvidia, they have to pretend it's more advanced than it really is
As gir how it works and doesn't screw stuff up, that is what is so impressive, unless you go looking for stuff that's wrong, you won't notice it over native if you are just playing and not actively looking.
It's crazy complex, clever and black magic wizardry.
Looks awful too.
See that awful program is what people have used and think new dlss is the same, even fsr is way ahead of it (fsr isn't nearly as bad as it was initially to be fair, but a way behind dlss).