x2 GT 1030 SLI with Overclock?
it works medium requerimients games?
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Showing 1-11 of 11 comments
you cant SLI 1030's....and its on par with a 460 from 2012......
Also if you are referring to current generation of games, then also no a 1030 is going to be well below the minimum requirements and won't play them at all. It doesn't support mesh shaders which is largely a requirement for current gen games, at least most AA or AAA games.

But your answer is "No, neither version of the GT 1030 supported SLI, and it depends on the game(s) if a GT 1030 meets the minimum system requirements". Look on the game(s) store page for the system requirements.
You can't SLI 1030s out of the box, there is a mod that may still work today to SLI non SLI capable cards, but it wouldn't be worth it at all, games don;t support it well any more, its a headache, You are better off finding a cheap RX580 on marketplace, single card, much faster. Of course if you can't run a full size card or don't have a PCI-E 6 pin power, might be out of luck. Wouldn't waste your money or time on another 1030.
_I_ Jan 2 @ 4:31pm 
even if you could sli 2x 1030, a 1050 would be similar performance at near the same cost

but you cant sli the low end cards
wesnef Jan 2 @ 4:39pm 
Originally posted by _I_:
a 1050 would be similar performance at near the same cost

And would still be below requirements for most non-indie modern games.
As others have said, you can't SLI the GT 1030 officially and the performance would be nowhere close to even modern integrated graphics solutions from AMD, like the Radeon 760M in the R5 8600G which performs similarly to a GTX 1050 Ti or 1650.

SLI doesn't just add the full performance of the second GPU to the first, not even close. If you were getting 20 FPS with a single 1030, even if you could SLI them, a second one probably wouldn't even get you to 30 FPS.
Last edited by r.linder; Jan 2 @ 9:44pm
smokerob79 Jan 3 @ 12:19am 
i miss the days of a 550ti's being able to SLI and get between a 560ti and 570......oh well.....NgreedyA gonna greedy
Originally posted by smokerob79:
i miss the days of a 550ti's being able to SLI and get between a 560ti and 570......oh well.....NgreedyA gonna greedy
Well its not really Nvidia's fault, more or less Microsoft's and the Developers fault with DX12, even Vulkan API, It was suppose to make multi GPU a thing, and easy, but the developer would have to make their game support it, no longer Nvidia or AMD's problem.

Of course it costs the developers money and time to do it properly, so they take the easy way out and don't even bother with it. DLSS is def Nvidia's fault, enabling the Developers to be lazy optimizations, but Multi GPU not being much of a thing really isn't Nvidia's fault.
Think there is more than just DX12, Gpu prices made SLI a little costly. Developer support was minimal, SLI bridge was too slow, Gpu's were getting too big etc. The release of RTX Gpu's was final nail in coffin for that idea, (personally I think the release of the 1000 series and things like the 1080ti killed it well before). Overall it was a lot of expense and effort for minimal gain.

Even if 2 x 1030's work you may get the performance of a 1050, still almost 10 year old Gpu, its not gonna help.
Last edited by Carlsberg; Jan 4 @ 6:11pm
Hell even if you could sli those cards you'd gain 0 performance, SLI is dead.
Originally posted by Maalv:
it works medium requerimients games?

I suspect you are trolling, therefore sharing this: https://www.youtube.com/watch?v=LUot1p7afR8
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Date Posted: Jan 2 @ 3:18pm
Posts: 11