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I've also noticed that disabling the driver in the device manager for ATI Radoen 3000 onboard graphics causes it to stop crashing before launching. The side effect is that the game will run too choppy to be playable.
If the driver stays enabled and a game on the goldsrc engine is launched it crashes the driver leading to garbled up menus on my Windows 10 desktop (unreadable start menu for example) forcing me to in effect restart the computer. It also crashes the game the same time the graphics driver crashes.
I noticed all sorts of compatiability issues involving graphics on this computer after the upgrade.
I doubt AMD will fix this because of the legacy status.
I haven't ran this game on a more Windows 10 compatiable system to fully rule everything out.
EDIT: Removed bad advice after more throughly testing things out.
Windows 10 is still a very new operating system so there is bound to be bugs that show up. From what I noticed is some old games run better and others run worse with more consistency than others.
Overall my aging desktop is better at running games but has some incompatiablity issues. It's support for OpenGL was pretty good on Windows 7 and has been terrible on Windows 10.
The reason the Source engine games may run better or not crash is that it's different game engine doing rendering a lot more differently. Also I think these games do DirectX rendering instead of OpenGL rendering when running, although I could be wrong about what it uses for rendering.
If possible you can go back to your previous operating system or if you bought Windows 10, you can dual boot until things are more ironed out.