Montokyo 2014 年 6 月 17 日 下午 4:34
Valve doesn't life Fraps?
Whenever I try to record any Valve game with Fraps, the FPS drops from like 150 to 15, It seems to be only valve games which I can't figure out why, I'd like to show my awesome skills at tf2 *bad poker face* or maybe some murder In Geh-mod but the lag gets me every time, I know it's not my PC I'm just wondering if there's any way to fix it and/or does this happen with other recording software.

(Sorry for my attrocious grammar, I'm tired and don't wanna spell check and punctuation and all that good stuff)
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目前顯示第 1-11 則留言,共 11
SilentHorizon 2014 年 6 月 17 日 下午 5:06 
Strange, I used fraps and even while recording it was at least 45 fps in portal 2.
Montokyo 2014 年 6 月 17 日 下午 6:49 
My friend uses fraps and it looks like Portal is fine, I'm talking like TF2, Gmod, CS, I'm not sure what it is, I'm now gonna get bandicam just for test purposes and see if it does anything.
Luca$ 2014 年 6 月 17 日 下午 6:53 
Are you recording to the same hard drive your playing the game off
because that can be a problem sometimes
Montokyo 2014 年 6 月 18 日 上午 1:48 
引用自 Johnny Cash™
Are you recording to the same hard drive your playing the game off
because that can be a problem sometimes
Nah, 3 seperate drives, I only use 2, one for games and one for Videos

引用自 BDK
Try OBS, it's free and can record+encode using GPU so you shouldn't see a dent in performance at all.
I'll check it out, thanks for the suggestion
最後修改者:rotNdude; 2014 年 6 月 18 日 上午 7:30
Pomelo 2014 年 6 月 18 日 上午 2:38 
I can explain why. Valve's games use Source Engine. Source Engine is rather heavy on the CPU (relatively speaking).
Recording with fraps eats CPU power since your CPU is doing the work (as in, encoding and writing frames to your drive in realtime). That can and/or will lower your framerate, even more so on lower end CPUs.

There's hardly a way to avoid such framedrops as most recording software uses the CPU for that. Difference is which quality and codec it uses and if you're writing to the same drive you're playing from or a separate.

There are also a few programs that use mainly the GPU's power, e.g. Nvidia's Shadowplay. But then your GPU has to be beefy enough to work the extra load.

PS: I've refrained from using fraps a long time ago. I found e.g. MSI Afterburner's recording tool to be much better as you have more ways to tweak quality, resolution, codec etc. Also ingame monitoring is better with e.g. Rivatuner, no need for fraps. Also tried Shadowplay a few times and it actually gives decent results at no or next to no performance hit (on my 770 at least).
最後修改者:Pomelo; 2014 年 6 月 18 日 上午 2:40
Montokyo 2014 年 6 月 18 日 上午 2:40 
引用自 Powl
I can explain why. Valve's games use Source Engine. Source Engine is rather heavy on the CPU (relatively speaking).
Recording with fraps eats CPU power since your CPU is doing the work (as in, encoding and writing frames to your drive in realtime). That can and/or will lower your framerate, even more so on lower end CPUs.

There's hardly a way to avoid such framedrops as most recording software uses the CPU for that. Difference is which quality and codec it uses and if you're writing to the same drive you're playing from or a separate.

There are also a few programs that use mainly the GPU's power, e.g. Nvidia's Shadowplay. But then your GPU has to be beefy enough to work the extra load.
I assumed it had to do something with the CPU, worst case scenario I'll just beef up on CPU just so I don't have to use 15 different programs
Pomelo 2014 年 6 月 18 日 上午 2:42 
well, it's not 15 programs.

I suggest trying the different suggestions (MSI Afterburner, Shadowplay if using Nvidia, OBS, dxtory, whatever else there is) and sticking with what works best for you.
Montokyo 2014 年 6 月 18 日 上午 2:48 
引用自 Powl
well, it's not 15 programs.

I suggest trying the different suggestions (MSI Afterburner, Shadowplay if using Nvidia, OBS, dxtory, whatever else there is) and sticking with what works best for you.
OBS looks promising, I'll test it tomorrow, right now I'm installing a new drive because I just remember I had one
Montokyo 2014 年 6 月 18 日 上午 6:05 
OBS works fantastic, it has no lag that I can notice, although the quality is a bit poor
SilentHorizon 2014 年 6 月 18 日 上午 8:11 
引用自 Powl
I can explain why. Valve's games use Source Engine. Source Engine is rather heavy on the CPU (relatively speaking).
Recording with fraps eats CPU power since your CPU is doing the work (as in, encoding and writing frames to your drive in realtime). That can and/or will lower your framerate, even more so on lower end CPUs.

There's hardly a way to avoid such framedrops as most recording software uses the CPU for that. Difference is which quality and codec it uses and if you're writing to the same drive you're playing from or a separate.

There are also a few programs that use mainly the GPU's power, e.g. Nvidia's Shadowplay. But then your GPU has to be beefy enough to work the extra load.

PS: I've refrained from using fraps a long time ago. I found e.g. MSI Afterburner's recording tool to be much better as you have more ways to tweak quality, resolution, codec etc. Also ingame monitoring is better with e.g. Rivatuner, no need for fraps. Also tried Shadowplay a few times and it actually gives decent results at no or next to no performance hit (on my 770 at least).

Yep, I switched from fraps to msi afterburners capture tool a while ago, and wow I can record 1080P and play at 1080P in portal 2 with only a geforce gt 540M and an i5 sandy bridge dual core cpu.
WildKarrde 2014 年 8 月 15 日 上午 1:10 
I made a video comparing FRAPS to Shadowplay. Shadowplay is part of the reason that I upgraded from my 560Ti SLI cars to my GTX 770. Shadowplay was worth it alone, but the video card is much better as well.

http://youtu.be/wbxoD9RCk14
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張貼日期: 2014 年 6 月 17 日 下午 4:34
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