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Network sharing and transfers are not hard to do.
People act like if Steam doesn't have such a feature, it's hard to do, or inconvenient.
It would be nice to find out the optimum hardware setup for that.
Possibly along the lines of using a few super cheap 240GB SSD to install in the various gaming PCs. & setup as the download cache in steam options. Just speculation though.
Right now I am using the lancache as a container on my server. Until then will keep using it.
when you install the game, steam will find existing files and just verify them
I think the whole point of it is to avoid doing that, where it just automated.
Apparently it is the download game data that is transferred across., not the uncompressed game data, which can take up much more space.
after its installed steam *should clean up the download and temp folders freeing up that space
local transfer would not have access to the compressed files, and with gigabit or faster lan internet speed is irreverent, and no need to decompress files at the destination, so space needed during the install process is less than from downloading from steam servers
It's just a simple QoL feature IMO, but doesn't really matter if have unlimited data, and fast internet.
You pretty much have the point of it.
For me, my game downloads are up to 2.5 Gb, which is great. Presently cache & coping over the network with another method - hrttps:/lancache.net. It is on my server.
My internet speed is 100Mb/s unlimted. I set up the server and such before faster speeds were available. I get get 500 Mb/s if I want to, but now see no need & it is about 2 x the price.
Also I guess someone wants to take advantage of this, who has limited internet:
If an old low power machine is available, such as a tiny PC or laptop, get a hard drive to install as a games backup. Install windows and copy over all the games (once) . Just leave it running with steam on and let it update. Make sure it uses an ethernet connection and not wifi to the router. Put it in the garage/cupboard or something. Of course turn om the local network transfer options in steam.
It will be a download cache and a backup of the games. If the PC drive with game fails, then re-downloading could be expensive & time consuming.
It is a new feature & it is curious many more are apparently not taking advantage of it.
Use it, not use it, make your choice.
That's the way I been doing things since Win98. It's not hard to do, especially with Steam. It's basically the same process for Origin/EA Games Client or UPlay/UConnect as well
Yep. The only downside is that another PC with steam installed & the games must be on when updating.
That is why I suggested an always on low power machine, with windows, steam & appropriate games. It is not to play them, but to just be a cache & backup.