Tiberius 2022 年 9 月 18 日 下午 10:34
16core cpu
Is there even a game that actually benefits from a 16core cpu (compared to 8core cpu)? I've been comparing the gaming performance on my gaming pc and my work pc (9900k vs 5950x) and i saw little to no benefit from having more cores.

I was planning to upgrade my gaming pc cpu, but it looks like theres no point in doing so
最后由 Tiberius 编辑于; 2022 年 9 月 18 日 下午 10:35
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正在显示第 1 - 15 条,共 31 条留言
r.linder 2022 年 9 月 18 日 下午 10:45 
No, there are no games that benefit enough from more than 8 cores for it to be worthwhile spending extra money on a 16 core CPU. Those CPUs are more useful for heavier multi-threaded workloads that actually need more cores, these core-heavy CPUs only truly exist for enthusiasts that love to blow money on "the best" hardware, no so much about it actually being a budget alternative to Threadrippers and Xeons.

The i9-9900K is still fine and will be fine for a few more years at least, there's no reason to upgrade just yet. It's comparable to an i7-10700K and i5-12400 at stock, it's a different story with overclocking.
Tiberius 2022 年 9 月 18 日 下午 10:45 
引用自 Moona's moons
lots of cache, fast memory and recent PCIe revision. The 9900K falls short on all of these three by 2022 standards.

And is there even a game that benefits from this?
r.linder 2022 年 9 月 18 日 下午 10:57 
引用自 Moona's moons
Strictly for gaming, more than 8 cores is not necessary, that is why AMD positions the 5800X3D as its gaming flagship. If you are only gaming, then that should be your target.

Things will change as core count increases every generation now, but for the time being, you should be comfortable on a fast 8-core processor with lots of cache, fast memory and recent PCIe revision. The 9900K falls short on all of these three by 2022 standards.
There's more to the 5800X3D's existence than just the core count being the most viable and balanced;
1. It was their first iteration of the new cache design that went into mass production, not really a perfected design, it has flaws.
2. 3D V-cache is sensitive to heat and electromigration, so they had to lower the spec a bit from the 5800X and limit overclocking support, all to preserve the cache.
3. Ryzen 9 requires much more power, produces much more heat, and already has a lot of cache that also has to be shared in between chiplets IIRC, so it just wouldn't be feasible unless they made the Ryzen 9 X3D SKU monolithic, with only a single chiplet, or allowing just one chiplet to access all of the cache at once.

Cache is also a hit or miss, not all games will benefit from it. Same goes for fast RAM, 3200 MHz is fine. Lastly, PCI-e 3.0 is still fine and will be fine for a few more years, only the 3090 beyond (and GPUs running less than 16 lanes) benefit from newer revisions, but in the former case, it's such a tiny difference that it's not even worth worrying about. The 9900K isn't behind by any means, it's just not new.
r.linder 2022 年 9 月 18 日 下午 11:01 
引用自 Tiberius
引用自 Moona's moons
lots of cache, fast memory and recent PCIe revision. The 9900K falls short on all of these three by 2022 standards.

And is there even a game that benefits from this?
Enough to be concerned about? No, not really.

The massive 96MB L3 cache in the 5800X3D allows it to beat the 12900K in some instances, but when cache doesn't help at all, it's slower than the regular 5800X because it clocks higher than the 3D variant and supports overclocking so it can be pushed even higher.

RAM doesn't make that much of a difference in most instances for gaming, 3200 MHz is fine, and most people are too focused on primary timings to notice when the secondary and tertiary timings are garbage, and it's those timings that make the real difference in latency. Primary timings are just for advertisement.

PCI-e revisions also only matter if a GPU is either well beyond the limitations of 3.0 x16 bandwidth, or if the lanes are limited to x8 or x4 like with the 5500-XT and 6500-XT, in which case 4.0 actually would matter. The 6500-XT can gain over 15% performance in some games just by having PCI-e 4.0 bandwidth as it only has 4 lanes, so the revision matters then. For people like you that have a 9900K, if you have something like a 3070 or 3080, you're fine.
最后由 r.linder 编辑于; 2022 年 9 月 18 日 下午 11:02
Guydodge 2022 年 9 月 18 日 下午 11:02 
9900k is still very much in the running no need to upgrade.if you have a 3090 and above
you could overclock it if you want but its not even necessary.
maybe with the 4000 series but from what ive seen they are only going to run about
20% faster so 4k will still be hard to run.but at least you'll probably be able to hold 60fps
on high/ultra so thats a plus.
r.linder 2022 年 9 月 18 日 下午 11:07 
引用自 Guydodge
9900k is still very much in the running no need to upgrade.if you have a 3090 and above
you could overclock it if you want but its not even necessary.
maybe with the 4000 series but from what ive seen they are only going to run about
20% faster so 4k will still be hard to run.but at least you'll probably be able to hold 60fps
on high/ultra so thats a plus.
NVIDIA did basically promise that the 4060 would be around the same as a 3080, so there is that. The 4080 should be able to handle 2160p very well.
Guydodge 2022 年 9 月 18 日 下午 11:12 
引用自 r.linder
引用自 Guydodge
9900k is still very much in the running no need to upgrade.if you have a 3090 and above
you could overclock it if you want but its not even necessary.
maybe with the 4000 series but from what ive seen they are only going to run about
20% faster so 4k will still be hard to run.but at least you'll probably be able to hold 60fps
on high/ultra so thats a plus.
NVIDIA did basically promise that the 4060 would be around the same as a 3080, so there is that. The 4080 should be able to handle 2160p very well.
if you look at the mhz its about 20% higher and with very little effort you can close
that gap even more its not the miracle 50% they are claiming not even close.and you can bank on that.
最后由 Guydodge 编辑于; 2022 年 9 月 18 日 下午 11:13
r.linder 2022 年 9 月 18 日 下午 11:16 
引用自 Guydodge
引用自 r.linder
NVIDIA did basically promise that the 4060 would be around the same as a 3080, so there is that. The 4080 should be able to handle 2160p very well.
if you look at the mhz its about 20% higher and with very little effort you can close
that gap even more its not the miracle 50% they are claiming not even close.and you can bank on that.
Come on, there's more to GPUs than just cranking up the core clocks and you know that. By that logic, AMD would be faster as their core clocks are higher on average, but they're often slower. We haven't been shown the rest of the specs for the cards, we aren't getting the full picture yet.

The 3060 was as good as the 2080 SUPER pretty much, so it's really not much of a stretch to get the same thing happening again, especially since there's another die shrink so the transistor count can skyrocket.
最后由 r.linder 编辑于; 2022 年 9 月 18 日 下午 11:17
Tiberius 2022 年 9 月 18 日 下午 11:28 
引用自 r.linder
引用自 Tiberius

And is there even a game that benefits from this?
Enough to be concerned about? No, not really.

PCI-e revisions also only matter if a GPU is either well beyond the limitations of 3.0 x16 bandwidth, or if the lanes are limited to x8 or x4 like with the 5500-XT and 6500-XT, in which case 4.0 actually would matter. The 6500-XT can gain over 15% performance in some games just by having PCI-e 4.0 bandwidth as it only has 4 lanes, so the revision matters then. For people like you that have a 9900K, if you have something like a 3070 or 3080, you're fine.

What game sees this improvement? The only benefits as far as im concerned is having more devices (ssd, etc) connected to the mb. I saw almost zero gain from pcie4
最后由 Tiberius 编辑于; 2022 年 9 月 18 日 下午 11:29
Cathulhu 2022 年 9 月 18 日 下午 11:37 
And how many devices connected to your mainboard are actually PCIe 4.0?
r.linder 2022 年 9 月 18 日 下午 11:38 
引用自 Tiberius
引用自 r.linder
Enough to be concerned about? No, not really.

PCI-e revisions also only matter if a GPU is either well beyond the limitations of 3.0 x16 bandwidth, or if the lanes are limited to x8 or x4 like with the 5500-XT and 6500-XT, in which case 4.0 actually would matter. The 6500-XT can gain over 15% performance in some games just by having PCI-e 4.0 bandwidth as it only has 4 lanes, so the revision matters then. For people like you that have a 9900K, if you have something like a 3070 or 3080, you're fine.

What game sees this improvement? The only benefits as far as im concerned is having more devices (ssd, etc) connected to the mb. I saw almost zero gain from pcie4
Turing doesn't benefit from it, that's why. Only specific GPUs that were poorly designed have real gains from it, even a 3090 Ti doesn't push hard enough to warrant needing 4.0 bandwidth.

https://www.youtube.com/watch?v=F9-IjqTBcNY& Potentially a difference between 60 FPS and less than.

https://www.youtube.com/watch?v=PsdeJszdV7I If you pair it with the Ryzen 5 4500, it runs considerably worse than it does with the i3-12100. Same price range, but the i3 wins by a huge margin. Aside from CPU performance, the i3 supports PCI-e 4.0 while the mentioned R5 does not.

Now lets look at the 3090.
https://www.youtube.com/watch?v=b-nIMfaoZxo
Makes a small difference, not enough to really be concerned about. The only people that really care are the people who obsess over it and blow thousands of dollars just for more FPS.
最后由 r.linder 编辑于; 2022 年 9 月 18 日 下午 11:43
Illusion of Progress 2022 年 9 月 19 日 上午 2:49 
引用自 r.linder
The 3060 was as good as the 2080 SUPER pretty much, so it's really not much of a stretch to get the same thing happening again, especially since there's another die shrink so the transistor count can skyrocket.
Wait, really? Did recent drivers improve it a lot or something? I thought the RTX 3060 was generally closer to the GTX 1080 and GTX 1080 Ti range, no?

If the RTX 4070 comes in around RTX 3080 Ti/RTX 3090 performance, which I think is possible, then I think the RTX 4060 (is there going to be a lesser and greater model at the onset for this tier like usual?) being above the RTX 3080 is probably a best case scenario more than an average, and it'll probably fall closer to being between the RTX 3070/Ti and RTX 3080. But that's PURELY a guess based on typical trends, which don't always hold (but they roughly have for a long time now).

Unfortunately I'm expecting pricing for all of them to be huge turn offs anyway. The whole thing with nVidia not wanting current stuff to go lower is a bad sign for where they are likely to price the new stuff.
Illusion of Progress 2022 年 9 月 19 日 上午 5:06 
Interesting if a GTX 1080 is in such a sore state. My only half as strong GTX 1060 is doing me just fine, although I am looking to upgrade it next.

But regardless, I could have sworn the earlier benchmarks had the RTX 3060 performing closer to between the two GTX 1080s, and only the RTX 3060 Ti was more firmly ahead, but maybe I'm mistaken. Of course, drivers change and tend to bring uplifts to newer cards, as do the suite of games review sites use to average these out (and newer games tend to run better on newer hardware, naturally).
Rumpelcrutchskin 2022 年 9 月 19 日 上午 5:10 
Waste of money trying to upgrade 9900K.
nullable 2022 年 9 月 19 日 上午 5:45 
引用自 Tiberius
Is there even a game that actually benefits from a 16core cpu (compared to 8core cpu)? I've been comparing the gaming performance on my gaming pc and my work pc (9900k vs 5950x) and i saw little to no benefit from having more cores.

I was planning to upgrade my gaming pc cpu, but it looks like theres no point in doing so

There's always that debate, "should I only buy what's relevant at this moment?" or "should I buy something that has some headroom?"

Also the point of multi-cores isn't necessarily to have single programs use all the cores. Sometimes having plenty pf headroom for multi-tasking.
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发帖日期: 2022 年 9 月 18 日 下午 10:34
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