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Relatar um problema com a tradução
but only if the ping is low to isp and games servers
anything else that is consuming enough bandwidth will cause lag spikes in games
my game is csgo, apex, sometime l.o.l. If it can reach <70, that would be awesome.
I know mhw, gta v couldn't, cause even with my 100mbps, I still get timed out, lags, etc.
12.5 MB/s (100mbps) is a lot of data for a multiplayer game to transfer - I would think that 100mbps is plenty for any game.
If that's how much it is using per player, and say there are 12 players - that server would be using 150 MB/s - over 1 gigabit just for 12 players does not make sense. There is likely another factor involved there.
I have used a mobile hotspot to play CS:S before, and it just lags too much - 50ms ping, but lagging a lot. Only did it because of an internet outage.
Timing out means the connection was lost for a given amount of time and then terminated.
"Lag" is am umbrella term that can be about a dozen things.
Ping is the delay of time between input and receiving a response. Larger distance between you and the server or other factors can impact this.
Even 5 Mbit would be way more than enough for most games.
all thats really needed is to download custom sprays once new players connect to the server you are on
gta will need more since alot more is going on and there is more player/car customization in the game
To game yes.
The game downloads will be exceptionally slow.
Expect hiccups and lagg if you're playing with/against people with high ping, though.
They must assume more bandwidth means higher cost, higher cost means "better quality", and better quality means better ping
It's all Half-Duplex. WiFi was never designed for fast transmission. Gaming is all about speed.
You might get away with a good private setup but public WiFi providers don't give a ♥♥♥♥ about your gaming experience.