Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thats what im saying it should work like that but it doesn't
Some games require that u do that.
There is no in-game setting for V-sync so mabye that's why it works from the control pannel?
Which game(s)? We rarely see a game that doesn't have this setting to toggle within the game settings itself. If not shown within game settings, it might very well be hidden within the game config file.
It's just strange because I have it set to let the 3D application decide and it still uses the setting from the control panel.
I just change Global as needed prior to launching each game. It seems to work much better this way.
And I don't see the point of applying "Let 3D App Decide" either turn it on or off as needed.
If you appear to get input lagg when V-Sync is forced On, then try Adaptive V-Sync mode.
If you set something Per-Game; then manually add the game yourself to that list. Cause some game detections are not always 100% correct. I had a few games listed where it was not pointing to the actual game .exe, rather it was pointing to the game's launcher .exe and is why my settings set Per-Game had no effect.
Or try doing it from Geforce Experience; but for those settings to apply, u must actually launch the game from that app.