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that said, if you are looking to play multiplayer games and do care about customization
there's not much of a reason to get one (unless it's a switch, since huge amount of exclusives)
my reasoning for this is because console players have to pay a monthly or yearly subscription fee for online, games go on sale far less often and usually not for as much of a discount, the amount you save now will add up so quickly.
Pc is the better all around-er as, online is free, games are usually ether cheaper or have sales that are FAR FAR better. The initial price of a pc as strong as the ps5 or ps5 pro will be higher because these console companies sell their consoles at a loss and make up for it with software and game sales plus the online subscription. Then of course you get access to all the customization a pc offers,mods,workshop,graphical settings,emulators and choice of input aswell as the use of freesync or gysnc and the choice of refreshrate and resolution
imo pick a PC even if it is more expensive. Consoles are just really only value efficient if you just play singleplayer games casually.
You also can't get one anymore now until 3rd parties sell them. Sony was getting flooded so they now restricted PS5 PRO sales on SONY Playstation Sore to PSN accounts with more then 30 hours gameplay time.
So PS5 using revised RT cores and AI = Pro
So you buy a playstation 5 for $500.
You trade it in for $375. You're in the hole $173. That's money you've spent on top of the $700 price tag. Plus if you want to keep playing your disc drive games, you are spending another $80. So now you've spent $963 on the playstation ecosystem. For just $37 extra, you could have instead kept your Playstation 5, spent $500 on an xbox series x and gained access to the exclusive libraries of both consoles, and have a more powerful console than the basic Playstation 5 too.
Kinda sucks if you've bought cross-plats for the Playstation 5, or want extra perf. on one of the couple dozen Playstation 5 exclusive games[en.wikipedia.org]. but it's looking like the better way to go to me. The Playstation 5 Pro is the best advertisement for the Series X. It's basically Sony saying the perf. on tap isn't enough, so go buy a more powerful console, and by the way, we're screwing you on pricing by $200+ compared to our competitor (the series X has a disc drive built in and doesn't have an optional stand).
Is the series X quite as powerful as the Playstation 5 pro? Probably not. I've seen the pro pegged at RTX 4070 level[wccftech.com]. Series X is maybe closer to the 6800 xt if we're being optimistic. 6800xt is close enough in my opinion though. The direct A.M.D. equivalent to the 4070 is the 7800xt, but the 7800 xt, but the 7800 XT is only just barely considered an upgrade over the 6800 XT on average and I'm thinking 4070 is likely overly optimistic marketing nonsense.
Plus that's the same C.P.U. in the baseline Playstation 5 so there's no upgrade there.
$810
Granted, the Ryzen 5600 is a 6 core C.P.U., but it's also Zen 3 archtecture and 6 cores is about optimal for P.C. anyway[www.xda-developers.com].
P.S.
Also, considering that you already have a P.C., you just stick an RTX 4070 Super in it for $600, maybe buy the $100 S.S.D. if you need more space and you're kicking the Playstation 5 Pro's butt.
I think with the base PS5 developers were using FSR 2 to upscale from 1080 or even 720p to 4K🤢
The 4070 Super only has 56 compute units. My 3080 Ti has 80 and the PS5 Pro is said to have 60. So if we’re only looking at compute units then my 2 year old PC is already more powerful than the Pro.
Then again, the 4080 has 76 compute units and is clear a better card than mine so there is more to consider when making comparisons since the 4080 is said to be 28% faster than my card.
Even so, you are comparing GPUs with 3 different architectures from 2 different companies.
Also, where we left the clock speeds, memory bus width and VRAM size?
they use their parts completely differently
and console os is so much lighter than windows or linux
and drivers are different, every console uses the same hardware and drivers are exactly the same
every game will play the same on every console of that rev
console have shared system ram and vram, it can do tricks to write from cpu ram space to gpu vram space, saving steps and without using pci-e lanes to give the gpu what it needs
consoles also have hardware decoders for dvd/bd that can work as their own processors
pc use software and cpu instructions to do the same task
they are faster and more efficient higher specd pc components but are much more limited on the tasks they can do
for now ps5 pro is kind pointless
vanilla ps5 can play most games at 4k30, and a few at 4k60 (in performance mode)
unless you really need the games to run at 4k60 without as much upscaling or tricks to hold 60fps and have the ~$1000 to waste on it, go ahead
not PC master baiting disgrace.......
I’m surprised that everyone simply tells that PS5’s CPU equals 3700x or so on PC completely ignoring memory.
Ryzen is known to be very sensitive to RAM speeds and we can’t tell for sure that Ryzen 3700x or even 5600 with DDR4 3600CL16 is equal to PS5 APU with GDDR6 that has worse latency but over 20x higher bandwidth. Maybe it is but it’s hard to do a direct comparison when PC can’t have unified GDDR memory and we can’t benchmark such solution.
Personally, I feel like PSSR is the Pro’s best feature. FSR really is not good, and upscaling 1080p to 4K looks rough.