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cs and source games are often limited by cpu core performance
with his setup he should get at least double the fps...
EDIT: Use DLDSR to render at a higher resolution than the native 1440p
He may have screwed up some UEFI settings, therefore clear CMOS and try at default settings.
For validation of the components ordinary performance, use CPU and GPU benchmarking tools. Do they perform at the expected value?
often with newer cpus when you oc, it will only do that for a short time, then throttle lower than stock at longer loads
EDIT: That's CS:GO, CS2 has been known to get generally lower performance
http://www.cpuid.com/softwares/cpu-z.html
cpuz -> validate button -> submit button
it will open a browser, copy the url (address) and paste it here
Specs:
CPU: i9-10850K (5 GHz, no AVX offset)
RAM: DDR4-3200 CL16
GPU: RTX 3080 10GB, factory settings
CPU was forced to run at 5 GHz through Arch Linux's scaling governor, FSR doesn't seem to make a difference as does reducing resolution, indicating that it's indeed more affected by CPU core performance, haven't tested it on Windows with Nvidia's fancy settings but there's enough there to see that it's a mix of CPU and just the game itself being inherently more demanding since they changed it, you'll only see closer to double that if you had a more recent CPU like the 7800X3D or 14900K
People with a significantly better CPU (7800X3D) and an RTX 4090 are only getting around 300-350fps; so this notion this person should be getting 600+ fps is delusional.
Download and install Intel PresentMon[game.intel.com]
Enable the overlay and logging, then play the game and watch the gpubusy and frametime graphs. If the gpubusy line is well below the average frametime graph that means you have a CPU bottleneck and your GPU is just sitting around waiting for your CPU to do things it needs done before the GPU can do work on the next frame. You can "balance" this by either improving your CPU performance (upgrade CPU, overlock CPU, etc.) or increase game features that are GPU intensive so you can make better use of your available GPU resources.
E.g. increase resolution, graphics settings that are GPU intensive and aren't adding to CPU load, etc. Repeat the above until you have similar FPS and your gpubusy line is close to, but not exceeding, the frametime graph.
Also, use hwinfo or similar to log CPU clocks per-core when testing. You've noted "CPU is also only 50%" which it is likely that you are referring to total CPU % utilization; and the game only uses a couple CPU cores and they are at 100% but the other cores are idle. This is normal and you should be looking at per-core utilization to see how your CPU is being used. CS2 isn't going to use 10 cores, nor is it going to use 20 threads. For this specific scenario you could also try to disable HyperThreading (HT) in BIOS to ensure that the games threads are not being spawned on sibling logical cpu cores.