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You can say it's 50% chance that you will have the issue but that's literally because there's only two possibilities. The actual rate of it actually happening is low.
Exactly. Many games have some various issues whenever the E-Cores are active.
Intel and AMD both need to go back to the drawing board and release stuff that is more easily defined and not trying to squeeze everything all into one. While that sounds great on paper, reality is a bit different sometimes. Save a power efficient CPU that "can" be more powerful under load (when asked for the higher Ghz, etc.) for things like Laptops. Those have no business in our Desktops. Or at least not have efficiency stuff get in the way of something like an i7 or i9 performing well in both heavy pro work apps and gaming.
Intel trying to wipe the slate clean now by changing the name to Core Ultra.
Where does it make sense to have a Core Ultra 7 (what is basically the next gen i7 class) to have a model name called 155H and 265K. What idiot even dreamed that all up? It makes zero sense to consumers and creates a high level of confusion.
Not from what I heard.
"Its not if but when they fail" is what I heard.
Why? Because the situation is a mixed bag.
- There are OEMs that don't have many return rates.
- Motherboard manufacturers are competing with themselves, drawing more voltage to the CPU and/or disabling safety mechanisms.
- The Intel microcode should fix the problem, but it also seems to require more voltage.
- Production problem. Ok, some units will be with affected lifespan.
- Or a design flaw.
Even a Ryzen 5700X3D or 5800X3D will be good for YEARS.
One reason I switched to AMD AM5 was so I could use more PCIE 4.0 SSDs all at the same time. Since AM4 was limited.
What will help more is more RAM, better/larger SSDs (yea save the HDD BS for external backups) and a better GPU.
In 2024 when software is easier to make than ever, we have games coming out with poor performance due to bugs and other laziness. Even worse, some are still using SSE2 and bottlenecked by it? In 2024??
Consumers need to start speaking with their wallets. You should never have to update hardware over and over to play games, esp. since they aren't much better than before and ultimately do nothing new besides a few gimmicks either graphics or gameplay-wise that don't actually change much of what they claim to.
Yet they almost always have to be closed-source, limited on to some sort of hardware, and then have clauses that no one can decomplile them -- even to make it run better and more efficient. Wonder why?
A properly coded game shouldn't have any issue running on any modern hardware. Except in simulation games, you would have a hard time ever pushing your CPU to 100% except in garbage-tier games that force you to compile shaders 24/7 because the dev team is incompetent.
Amazon just takes the return and marks it. They not going to have a tech open it up and "fix" it.
But yea the original buyer obviously lazy if it was something that simple. Which could happen to any PC during shipping.
My advice is when ever you buy ANY Desktop PC and have to ship it. Always open it up and inspect everything before powering it on. Just as a means to double-check. Even a 10 year old should be able to do that and find the loose or unplugged cable and correct the problem.
If the CPU lasts 3 years, I don't see it dying pre-maturely or shortly after this period.
If it's going to have problems or a failure, it's going to happen in the very short-term.
But yes I agree, everything 13th/14th Gen should be avoided. Otherwise you must have more money then brains. Especially since 15th Gen is right around the corner.