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you can do tests.. one where the person is shown a constant white screen.. with with a black screen or flicker.. popping up with ever shorter duration.
and a button if they spot it.. after a while people won't be able to press the button/spot it.
than you repeat it but instead of the whole screen turning off for a short duration.. it becomes a dot or object.. in a random spot on the screen.. that you can ever decrease in size
reducing contrast.. aka instead of black to wite.. do this with 2 different colours.. or 2 tints of the same colour...
adding movement.. have people watch at dot on a background.. and press button as it moves...
adding chance in movement.. have dots move at equal distances frame by frame.. but sometimes a bit more and less.. and have them press the button when they spot it..
and those are just one of many tests one can do..
People can discern the difference from typical refresh rates like 144 and absurdly high ones like 240, 360, etc. which is the point of the thread topic
Once you experience lower response times and frametimes, it's harder to adjust back to obsolete display specifications, we're not hear to unravel the mysteries of the universe and make misguided judgements on what the human eye and brain can perceive based on inherently flawed and constantly improving technology and test methodology
when I watch the same game rendered at 300+ fps (old game) in 1440p on same screen size and screen quality..
only altering the hz rate of the screens.
than shuffle them and ask to point out the "better image"
I can personally very much notice anything under 60hz.. and still between 60 and 100 hz.. and even upto 120 hz..
but when putting side by side 120hz, 144hz.. 160hz 240hz 360hz and 480hz monitors.. all displaying that same 300+fps rendered game... I see NO difference I can really not see the difference at all..
when I replace that game for a 80fps rendered game.. I tend to be able to see the difference between the screens 160hz.. SOMETIMES.. 240hz.. but beyond that it gets.. difficult...
what I do notice a lot more (and will push this hz limit up quite a lot) is when you turn sync off..)
ofcourse thats my personal experience.. there may be users who are able to percieve more..
but it may be a case of people thinking coca cola tastes better but not able to detect it when put in a blind test.
ofcourse I am alredy 40+ and don't play shooters but strategy.. so my responce time is not as hyperfast as those competitive 16yo competitive shooter players... which claim that having 1080p 480hz screen means they get the kill just a bit more often..
this slower responce due age.. also likely would translate in real life things like driving a car..
and add to that i am male.. in certain cases.. woman have much faster responcetime..
like a man and woman are watching their kid play.. when the kid falls (towards a sharp edge.. into a pool.. on a road.. off a bridge.. you name it..)
it is quite common for the woman to already have catched the child before the man even is standing..
and were not talking "the man is just not paying attention" we are talking here both are in full attention.. woman somehow just are so much faster in responding (and observing??) when their child gets in danger than man.
Every fraction of a millisecond matters to them, don't need to judge them for it because you're older and have a different opinion
Rest of what you said just proves the point that you can't accurately measure perception even as an average, human anatomy is far too complex to fully understand at our current level of technology
I agree.. but still I wonder.. do they really see it?
or is it like that coke..
as in if you would put them before identical looking monitors without telling them which is which.. only that one has 120, one has 240, one has 360 and one has 460 hz..
the pc linked to that is the same.. they just can see whats rendered on any of these screens
would they just by whats on screen alone.. be able to put them in order from lowest to highest...?
I bet a that a lot of those who buy those 480hz monitors would not even be able to differentiate 120 and 240.. much less beyond that point...
but when you do it with a 60hz and a 120 hz monitor I have no doubt most would easly be able to spot the difference.
So
" I find it somewhat BS. It is not because of your brain, but your eyes and environment.
in fact it is not your eyes that see.. it is your brain.
your eyes create a signal.. thats in your brain processed in an immage.. and in doing so the brain does fill in "gaps" in the signal it gets to a degree..
if you don't have this center in your brain.. but perfect eyes you cannot see...
but if you had a device that would send these signals virually even if from a recording.. your brain would make you see..
"if you had a device to send these signals" yada yada
At that point, not only you will have artificially created eyes or whatever, then you also should have an artificially working brain. What's the point of that statement? I don't know.
everything is a gimmick to boost our sales
In a more recent modern system, 60 FPS is a waste of money because hardware can handle so much more than that in the vast majority of instances, and there's no reason to not go above 60 if your entire setup can do it without drawbacks
There are clear differences and benefits to going above 60 FPS, it's not marketing or a gimmick, it's just people like you choosing to be ignorant to the facts right in front of your faces, have fun having ~16.6ms frametimes and higher latency while everyone else is enjoying less than half that
i play single player stuff in the day time and then at night when it cooler i run 165 to play online FPS games......its easy to set up each game to a default refresh rate for just that game.....
also played around with things for a couple of months and even used a KILL-A-WATT meter on the PC in the time frame.....capping frame rates to 60 saves me about 30 bucks a month in power bills.....capping at 120 frames saved me about 15 dollars......
and yes my PC can play 165hz