Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
https://www.youtube.com/watch?v=XXLY8kEdR1c
If Intel can explain why the performance is so much worse, they need to do it now and fix it if they can, because it's looking like this generation is going to be completely pointless. Raptor Lake users have zero reason to upgrade based solely on performance, and the 285K is still inefficient.
The big problem is these two node shrinks are not free AMD are firing out the 9800X3D where really Intel just need time to freeze. How do you get the two node shrinks? You cant lol.
https://www.tomshardware.com/pc-components/cpus/intel-core-ultra-9-285k-cpu-review
"Intel’s decision to split the memory controller and PHY into their own tile (I/O tile) was to improve yields, but this creates memory latency issues that contribute to the lower gaming performance we see on the next page."
"As you can see in the AIDA tests, on a like-for-like basis with DDR5-5600, the remote memory controller and PHY add 15 ns of memory latency in our test. Intel says we can expect a 15 to 20 ns increase in memory latency for Arrow Lake. That's a pretty significant change, and not in a good way. It will definitely impact certain workloads, gaming in particular."
Compared to the 14900K, the 285K It has lower latency at some points (especially when still within cache, which has increased in size), but once it needs to go to memory, it is higher than the prior generation. So despite "measured single core performance" increasing (which does lend to tasks that aren't latency sensitive seeing uplifts), this hurts its gaming performance.
I was thinking this might happen when it became known that they would move to a non-monolithic design, but I was hoping they'd have some magic approach that would counteract it (like keeping the memory controller local to the cores, or brute forcing it with enough IPC/clock speed increase to compensate the higher latency, but we know why that wasn't possible here).
i9 13900K
https://www.techpowerup.com/review/intel-core-i9-13900k/5.html
Ultra 7 265K
https://www.techpowerup.com/review/intel-core-ultra-7-265k/7.html
Ultra 9 285K
https://www.techpowerup.com/review/intel-core-ultra-9-285k/7.html
Ryzem 9 7900X
https://www.techpowerup.com/review/amd-ryzen-9-7900x/6.html
This really means Intel should benefit that much more from stacked L3 cache, and now that they've moved onto a non-monolithic design, I wonder if we'll see that from them. With that, they would probably take the gaming performance spot back from AMD unless AMD makes some major IPC or clock speed increases before then.
it will take intel some time to catch up with amds 'gluded' design
not that it was bad either way, but intel needs to learn how to do it better to catch up with amd again
Arrow Lake is nothing more than a stepping stone generation like original Zen.
But that CPU wasn't really great to begin with, and lower end Zen was barely any better than Sandy Bridge