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So in the end, I would say - about getting an ultrawide or not - it highly depends on the games you are playing (and of course other stuff you're doing on your pc). Check out if they support ultrawide or not and decide yourself if it's worth it or not.
Sometimes I use ultrawide aspect ratio on my 16:9 display. Games have black bars on top&bottom but often FOV is much bigger. On a living room with television this works surprisingly well.
One more bonus using ultrawide on a 16:9 display is that it will give more FPS because lower resolution than displays own native.
If you had 3 1920x1080 monitors, the resolution would be 5,760x1080.
So you'll get lower fps than an ultrawide that is 3840x1080 or 3440x1440.
Honestly it is nice having the extra screen space but also harder to run games because more pixels (I was playing 3440x1440) and as others have said not all games support ultrawide properly like cutscenes and stuff you will have big black bars down the side in some games .. not ideal.
Personally I don't rate them, prefer a 16:9.
not all games support the ultrawide aspect ratios 32:9/21:9 properly
The think about gaming at such res is, you'd need reasonably powerful GPUs to hit higher frame rate with very good PQ.
There are some very old games that have issues with it - maybe 10+ years old.
Ensure your GPU is powerful enough for it. My gtx 1080 ti scrapes by.
I like it for gaming myself. It is also good for watching widescreen resolution movies.
I could not go back to 16:9 now though.
Some older games would have issue with this aspect ratio, but surprisingly, some pretty old games do support 21:9 and 32:9 quite nicely, one that comes to mind is the game Enclave (circa 2002) which fits nicely on both these ratios (may have to adjust FOV, but I usually don't, pretty used to side image be somewhat stretched, got used to this from the good old EyeFinity days - 3x 1920x1200 monitors).
Some titles won't have ultrawide support however, like many popular e-sport titles, due to fairness issues on the competitive level. Another drawback which is more obvious is ultrawides ask for beefier hardware depending on the resolution.
I started out with a regular 1920x1080p display and went to a 2560x1080p ultrawide. That was about 33% more demanding on my setup. Visual upgrade was immediately apparent. After that I went to my 3440x1440 160 hz display which looked way way better.
Most important thing to understand is if you invest in an ultrawide, you're actually making multiple investments ahead of time. If you go to something like 3440x1440 and wish to crank your graphics to max for every big budget release, expect to spend big bucks on the best video card out or that you can afford for when you buy the monitor AND for every video card upgrade moving forward.
Absolutely no way to tell. Check the forums for the games you like to play.
- Pre-rendered cinematic cut-scenes are usually 16:9 widescreen. Expect black boxes on either side of the picture.
- Some games have in-engine cut-scenes that fill the screen. Some don't.
- If a game says it has "ultrawide support" the only thing guaranteed is that the parts where you're actually playing the game will display properly in ultrawide.
- Even then, the in-game hud (heads-up display) may not extend to the horizontal edges of the screen
For example, Borderlands 2 in ultra-wide. Gameplay is in 21:9 ultra-wide, cinematics are in 16:9 widescreen, and the hud fits vertically, but not horizontally.
That's a rather typical experience for gaming on an ultrawide. Some games handle ultrawide better, some worse. Entirely depends on the game & dev team.
more into graphics go 4k,more into super smooth gameplay lower res is better.sit close to
your monitor wide screen kinda sucks and so on.for me 27 ips 10bit 144hz w/HDR is the
sweet spot,high fps on ultra settings w/super smooth gameplay.may change with the
4000 series cards but for now even with a 3090 your not going to get that across the board.
theres always sacrifices just try to minimize them to your taste and needs.