RTX 3070 ti not at 100% utilization when playing games.
I recently just bought the EVGA XC3 Ultra Rtx 3070 ti and it honestly is working just fine for the most part. My games reach 60 fps at 4k, high settings (with the occasional dip to 50 or lower on some games). However I noticed that the card is sometimes at 50-80% utilization whenever I play certain games.
Halo Infinite uses about 80% on the main menu but in-game it uses about 60%.
Fallout 4 and Elder Scrolls: Skyrim use 50-60%.
Halo Reach on the MCC uses about 30-40%.
The only game that actually uses 90-100% of the card is Rise of the Tomb Raider, and even then on some areas it dips to 80%.
The card wasn't overheating or anything, it reached about 70°C on full load. I suspect it to be the power supply, because I have a Seasonic S12III-650, and the card's min. power supply recommendation is 750 watts.
I'm not sure if it's a problem because I swapped my previous gpu (GT 1030) with this one without properly deleting all of the leftover drivers, or it's the 3070 itself. I just want to know if this is normal or not.
Here are my system specs:
i7-10700f
OLOy DDR4 RAM 32GB (4x8GB) Warhawk
Asus Z490M-Plus
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115/30 megjegyzés mutatása
Those games aren't demanding enough. Run a GPU benchmark and see if you get to 100% utilization.

Just to give you some perspective, my old gtx 1070, GeForce experience would recommend 4k res for Skyrim. It ran like a champ, even at 4k.

So I'm thinking your GPU is just too strong to break a sweat in those games.
If it's hitting your FPS limit it won't have to work 100%. That's like expecting your car to be red lining just doing 30. Either increase the settings, or remove the limit to see if there's actually an issue.
have you tried enabling,prefer maximum performance in your nvidia control panel
under power management mode in manage 3D settings
The Hardware ʬhisperer eredeti hozzászólása:
Those games aren't demanding enough. Run a GPU benchmark and see if you get to 100% utilization.
It was really strange seeing Kena: Bridge of Spirits max out my 3070ti @3440x1440 when using the highest settings and even struggling in many areas.
Legutóbb szerkesztette: my new friend; 2022. febr. 11., 10:20
Halo Infinite is plenty demanding for that card. But yes, if you have an FPS limiter, or Vsync on, then you will not see full GPU usage. If your FPS is capped at 60, then the GPU will reach 60, and stop there. If it doesn't need to utilized all of your GPU to reach 60, then it will not.

So remove your FPS cap, and then see what usage you get now. If you remove your FPS cap, and you are allowing your FPS to go past 60, or whatever, then you should see full GPU usage.
vsync is enabled or cpu not keeping up, or at the games fps limit

disable vsync or use fast sync, so will not put the gpu to idle when done drawing before sending it to the display

if its not holding a good fps, you have other problems
weak cpu or throttling
Legutóbb szerkesztette: _I_; 2022. febr. 11., 11:16
can you run a userbenchmark and past the link here?
Run latest 3DMark and also Unigine Superposition
2 reasons:

1) games arent demanding enough to require full gpu power
2) you're cpu limited
VSync enabled can do this as well.
Utilization isn't all or nothing and it's not evenly spread all the time on every configuration (or on ANY configuration really). It doesn't mean the system isn't operating properly/to the best it can at that time.

As some replies above have said, unless you a CPU fast enough to ensure it never, ever is the bottleneck (impossible) and have no frame limits in place (v-sync) then you won't see 100% GPU utilization in every scenario at every moment. It doesn't mean the system isn't operating to its fullest.

If performance is fine (as you say it is) and is matching rough parity with what that hardware should, then it's operating normally.
ZeekAncient eredeti hozzászólása:
Halo Infinite is plenty demanding for that card. But yes, if you have an FPS limiter, or Vsync on, then you will not see full GPU usage. If your FPS is capped at 60, then the GPU will reach 60, and stop there. If it doesn't need to utilized all of your GPU to reach 60, then it will not.

So remove your FPS cap, and then see what usage you get now. If you remove your FPS cap, and you are allowing your FPS to go past 60, or whatever, then you should see full GPU usage.

So it turns out, yes v-sync was enabled for all of my games. I did disable it while playing Halo Infinite and my gpu utilization was at 99%. I feel like an idiot right now lol. Thank you for helping.
datprorebel eredeti hozzászólása:
So it turns out, yes v-sync was enabled for all of my games. I did disable it while playing Halo Infinite and my gpu utilization was at 99%. I feel like an idiot right now lol. Thank you for helping.

Yes sir! No problem. I have almost the same specs as you, lol, except 10700KF, EVGA 3070 Ti FTW3 Ultra, and 32GB GSkill Trident Z. Enjoy!
Legutóbb szerkesztette: ZeekAncient; 2022. febr. 11., 20:20
I don't know how it measures % but certainly much of the RTX series are dedicated to Ray Tracing which may mean that normal games will never reach 100%. That would explain why Tomb Raider gets closer - that does use Ray Tracing I believe.
Obviously if you've set your game/s or v-synced them to 60Hz or 60fps then that's what the card will do and unless other things have impact on performance it won't hit 100% utilisation.

Without factoring in CPU performance. Imagine you had a sports car that was capable of 400 kph but you put a lock on the engine to not go over 200 kph, no matter how hard you pushed the accelerator pedal? In this case you'd only be using 50% of the engine.

There is the CPU to factor in as well. But if you had a CPU that was more than capable of delivering the frames on time to the GPU to render, but you've reduced the amount of work the GPU has to do with graphics settings, V-Sync or a frame rate limiter, then obviously it won't be 100% utilised.
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Közzétéve: 2022. febr. 11., 7:55
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