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block and ignore.
otherwise don't dictate to me what all the tests say and what some guy talking hobo satan is talking to.
This isn't your thread and the OP asked a question which you clearly don't know how to address and the video linked explains how to use PresentMon to see where you can balance your system for whatever game. Your ignorance doesn't mean Tom Peterson is just "some guy" that doesn't know what he is talking about. You're over here trying to imply Jayz2cents knows more than a GPU engineer who's been in the industry for decades and worked at the largest GPU company for 15 years...
and jayz just test things to prove things.
Maybe if you pulled your head out of your ass and watched the video you'd know the answer to that question.
afterburner and rtss doesn't show you GPU busy. If you want to add GPU busy to rtss I'll let you take a guess at how to do that...
You install PresentMon and then add it to rtss as an additional data source. 🤡
Even if that were the case, here's a few issues:
1. Cyberpunk is only one game. One game isn't a sample size or indicative of anything.
2. There could be other reasons why performance was limited other than CPU / GPU, including routines that simply cannot be made faster due to poor coding or other reasons that no one knows, and no one is going to know unless they want to get sued.
The game isn't a gold standard of anything or relevant in reality. It isn't a benchmark of anything, except how hard people can fall for marketing.
When software has an obvious bias like that, I wouldn't make any decisions based on the results from it.
I don’t know what to think. One highly rated reply on that article stated:
“ First off, people playing at 2160p, like me, don't play at low, or medium settings. They play at max settings. So your data is not representative of a REAL Use Case.
Second off, if you look at your data, the only way to be CPU bound, and using max settings, is with a 4090.
Lastly, you just proven that if you don't use a 4090, you will likely see barely any improvement by playing at 2160p with a better CPU, so I don't understand the point of this article at all since EVERY time you made some CPU benchmarks, you LITERALLY disregarded any feedback requesting 2160p results because you were raising the point that you will be GPU bound. However, now you are going 180 degrees?
I can't follow your logic anymore.
Matter of fact is that if you play games at 2160p with a high end GPU;
You will most likely play with really close to maximum graphical settings
The title you are going to play will be GPU bound.”
I’m going to watch the video. If the engineers say what you say they say then it’s case closed, i think.
Indeed, and as the comment you quoted from the moronic techspot article; there are plenty of new games which will definitely be GPU bound at 4K and max settings. Just as there are plenty of games which are going to be CPU bound even at 4K; at which point you can use the various features of the GPU to increase image quality by leveraging the idle GPU resources you have available.
You do want to somewhat match up the hardware so you aren't completely CPU bound 100% of the time; e.g. you wouldn't want to put a 4090 paired up with a Core i3 2100 on a motherboard with an H61 chipset (i.e. a 14 year old CPU that doesn't meet minimum spec for the majority of current gen games). But you have a solid current gen CPU that would match up fine with a 4090 and/or 5090 assuming you wait for that (which I would at this point).
I assure you it's gonna be amazing.
I no expert in all this but looking at your CPU I think you will be fine with either a 4080 or a 4090.
I am getting a 4080 super and I feel it's better value than the 4090 but if you have the money yeah go for it, keep it for the next PC upgrade.
The cpu is not going to let you down in any way that you would notice in most games being played at high settings at 4K.