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there is always a bottleneck somewhere
720p 300+hz
more likely to be cpu
4k60
with visual demanding game, more likely to be gpu
easy way to tell is to look at gpu load with all forms of vsync disabled
if gpu is <90% then the cpu is most likely holding it back
if gpu is >95% then the gpu is the weak point
doom2 can run at 4k60 on intel hd
so it really depends on the game and its settings
EDIT: for clarity, run the overlay while playing whatever game.
My CPU would be ok with the 5090?! No bottleneck at 4K?
Stop worrying about a bottleneck. You aren't building a restricted console, you are using a general purpose PC so there will be "bottlenecks" from different points in your system depending on what you're doing.
Like I said before, use PresentMon to see how well your system is balanced between the two main components in regards to gaming (CPU & GPU); then use the CPU & GPU features to balance whatever games workload (if you want to tweak things like that). Otherwise just play the game as a 7700X and 4090/5090 is going to play any current-gen game with very good quality settings at 4K.
In PresentMon, you'll want to see that the GPU Busy time is close to the frame time; .e.g. the GPU isn't sitting around idle doing nothing while waiting on the rest of your system to finish things before presenting a frame (thus it is bottlenecked by something else in your system).
If your GPU Busy is significantly lower than your frame time then you can start increasing game and/or system settings that are GPU loading. For example, Increasing the detail settings in-game. If you're already on the highest quality settings for the in-game settings of a game, ensure you've disabled internal resolution scaling if the game uses that and allows it to be disabled. If you still have more GPU headroom increase your resolution / reduce or disable upscaling; or use DSR/DLDSR to have the game render at a higher than 4K resolution and then use the GPU scaler to bring it down to your 4K output resolution.
There is no such thing on a general purpose PC as "not having a bottleneck" if you are just expecting a console-like "install game and play it" without doing any tuning.
Honestly in my opinion, no one should need the most expensive hardware to game since nothing really groundbreaking in fidelity is happening.
Just more bloat and nonsense to artificially bog down hardware and push sales. But we can't talk about that...
there is not a cpu that exists yet that can use all of their power.
and no game has yet either.
At 4K?
its only more work for the gpu to create the frame at 4k
https://www.techspot.com/article/2837-cpu-performance-4k-gaming/