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So from what i understand, the ROG Ally X is an incremental upgrade. Same APU, but a bigger battery and more RAM.
I think Valve are thinking bigger. They want a brand new CPU/GPU combo.
Yeah. This is why the OLED wasn't the v2 people thought it was going to be.
Valve is cooking with processors that may be launching this year/early next year. These have definite performance increases and lower TDP.
The battery is going to have to be a big one. I feel "heavy" is going to be an issue with reviewers.
More ports have to happen as well.
I can’t stand Windows on a handheld/console environment. 🤢
Until Microsoft create a true Xbox UI (which apparently they are working on) i’ll be staying with SteamOS.
Oh, it is. It’s disgusting. I’m not being hyperbolic, it really is a terrible user experience. Phil Spencer even agreed and said they need to do something about it.
If you are trying to play every major AAA game release, then IMO you are using the Deck wrong and will just disappoint yourself. Just like every other device out there, it has specs. Those specs are not good enough for most of the newer games coming out.
Do you have an actual gaming computer? If not, you should. The Steam Deck is perfect with a good spec'd PC, making in home streaming a delight.
Personally, I don't think Valve will go with the blind moar powah approach for a Steam Deck 2. They're going to play it smart, and they're going to wait for enough of a performance upgrade to make it worth it while still keeping the overall TDP around 15 watts.
I expect maybe 2026 we'll see a Steam Deck 2 with a new AMD APU at an extremely efficient 3nm process with RDNA 4 built in.
Xbox layout is an abomination.
Before the Steam Deck was announced, I was looking at the GPD Win3. Then the fools ruined the controls with the Win4.
A physical slide out keyboard would be nice for the Steam Deck, but there's never any excuse for lopsided analog sticks.
Excuse me? I seem to remember Valve proudly telling us that we would be able to enjoy AAA experiences on Deck. I guess that came with an unsaid caveat saying that it would only be for the first couple of years of the current console generation.
I thought with the resolution decrease and the settings turned to low I would be able to get here. Apparently not. Or maybe it’s developers not targeting the Deck correctly the way they do home consoles. What’s the point of a fixed hardware target is developers aren’t going to code to it?
Just like with DLSS, same question: why do you expect developers, that aren't benefiting from your purchase, to add support and waste dev time on a feature that doesn't benefit them?
The person selling you the hardware, that promises the feature will be used or said hardware will be used in whatever way they claim, is the one ultimately responsible for making that a reality.
Not people that aren't on that company's payroll.
....Obviously tech doesn't last forever and things aren't going to play the "latest" AAA games forever. The Steam Deck still plays AAA titles and just like on a typical desktop; it is up to the developers to optimize their games and target performance levels for their minimum requirements that would make sense on Steam Deck.
Also, you are misconstruing what Lawrence Yang said and quoting/misquoting things without context. He specifically said, to paraphrase, while they are always thinking about a next generation Steam Deck they aren't going to look at developing such a device until there is a compelling enough jump in both CPU & GPU compute, efficiency, and features; which he didn't think would happen for at least 3 years or more. He wasn't making any suggestion that a new Steam Deck would be launching in that timeframe; just that they wouldn't look at starting actual development until there was a compelling advancement.
IMO neither of AMDs upcoming APUs (Strix Point and Strix Halo) are a substantial enough of a jump over the Van Gogh APU in the Steam Deck. They both are set to use a "half-step" of the RDNA3 architecture with some back-ported features from RDNA4. The low power (LP) versions of those APUs which is what would be used for hand helds like the Steam Deck are not going to make a significant difference in playing more resource intensive AAA titles now or in the near future.
The Strix Halo LP is slated to be similar, or slightly less, performance-per-watt to that of a the mobile RTX 3050. The Strix Point APUs are slated for later this year and the Strix Halo APUs aren't expected until after Q1'25.
Another thing to point out is that they still appear to be working in-tandem on the hybrid next-gen Index VR headset which likely will be targeting a custom APU based one of those APU designs. I'd not expect an actual 2nd generation of Steam Deck until at least late 2026 - 2028.