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翻訳の問題を報告
steam input fully supports it, but in games without duelshock/sense support
it will show xbox inputs,the controller works just fine though.
if button prompts bug you, then get a xbox controller.
steam supports nearly every controller, and allows you to fully customise
everything about controllers. Also you can add games to steam (look at the bottom left of the steam window) and it will allow this controller usage on non steam games too
even full launcher such as Ubisoft and EA
NEVER BUY A PLAYSTATION CONTROLLER......they dont have support in most games
xbox controller is more plug and play
steam to make the controller work, the overlay also works in 99% of cases.
i have a good 200+ games through the "non-steam game" option.
it even works with launchers, like EA App or Ubisoft connect and emulators.
the only game that didn't work right away was dead rising off the record
so i had to download a controller fix, that said you need to do that for any controller too.
if a game supports xbox controller, steam will make it also support playstation.
The downside is that while it is the most widely used controller, it lacks technologies that other controllers have. For example, it doesn't have a gyroscope. This is a massive disadvantage some games like first person shooters.
It also lacks touchpads, which is limiting in games designed for keyboard and mouse that require additional hotkeys.
Playstation controllers work with Steam Input enabled, but if you're playing games outside of Steam, you could run into problems.
Xbox does have better battery life than a Playstation controller. It uses AA batteries instead of a rechargeable battery pack. These batteries don't recharge while in the controller. I recommend getting 4 rechargeable batteries and a charger.
If you go with Playstation, I would actually recommend getting 2 controllers and a charger that allows you to charge both at the same time. That way you'd always have a controller ready to go without having to swap out batteries or plugging it in.
Personally, I prefer the DualSense. But there are tradeoffs with each.
If i'm to use any controller wirelessly will i then need to buy a bluetoothadapter seperatly?
Games that have gamepad support also vary in what kind of gamepad support they have. They'll usually either support the older directinput A.P.I. that predates the xbox 360, or the newer X-input A.P.I. which started to come into use after the xbox 360. Gameinput is also a thing, but I think that's just a superset of the other two.
Directinput compatibility is only going to be an issue for really old games. We're talking Windows M.E. era.
If you're really heartset on using a controller with a game that doesn't have native gamepad compatibility for your controller, you can use a keywrapper which translates the gamepad inputs into keyboard inputs. Steam comes with one. Since it's a translation process however, it might take a brief amount of time for the input to register. We're talking maybe miliseconds here though.
Controllers made for console also don't necessarily work, although you might be able to bypass that with Steam Input, with the same disadvantage of suffering miliseconds worth of lag that you realistically won't notice.
That's called force feedback or rumble. You need rumble motors for that. Many P.C. gamepads support it, but not all of them. The Logitech F310 doesn't support that for example. The Hori Fighting Commander PS4-044 doesn't either, not that it's made anymore.
Sometimes controllers which have that also give you the option to disable it with a button (logitech F510, logitech F710) , or you can disable it in game, 'cause not everybody likes that.
(quote]If i'm to use any controller wirelessly will i then need to buy a bluetoothadapter seperatly?[/quote]
Some controllers don't have wireless support, so if you want to do that, make sure you buy one that does. If your computer has built-in bluetooth module you won't need a separate bluetooth adapter. If it does, you will. Some controllers come with a 2.4 gigahertz U.S.B. reciever instead of using bluetooth, but I wouldn't count on that because if you lose the receiver you're basically lost up the creek without a paddle. They are kind of small and easy to lose, and kind of irreplaceable.
The adapter I'd suggest using is the 8bitdo Wireless U.S.B. Adapter 2[www.amazon.com]. It's specifically built to accept bluetooth inputs from a wide variety of console game controllers, including ones that don't ordinarily support P.C.
You should even be able to use your existing Playstation 3 controller if you want with that.
I play on my brother and nephews Xbox with them so learning XYAB prompts when using a PS controller made my life easy. Really doesn't take much practice seeing Xbox prompts to instinctively press the correct PS buttons. X and cross are the hardest as they look so similar.
Dualsense is a PS5 controller
DS4/PS4 controller vibrates fine.can't speak for DS3 as mine broke ages ago and I haven't paired my dualsense to PC to find out
This Asus USB-BT400 works fine with DS3 and DS4 controllers. Range a little weak, 10ms latency spikes, sometimes if plugged into back of PC and PC is on the floor under the desk. No spikes when in front of case. Go mine for £10 over a decade ago.
https://www.asus.com/uk/networking-iot-servers/adapters/all-series/usbbt400/
It depends on the controller.
Early Playstation 3 controllers were called sixaxis controllers, named after their implementation of gyro, and do not support rumble because Sony was facing patent infringement litigation at the time over their implementation of rumble. Once the judge ruled in Sony's favor, they started making Dualshock 3 controllers which had all of the sixaxis features plus Rumble, and phased out the rumbleless Sixaxis controller.
Thanks for the reminder, be so long I'd forgot about that. I had two DS3 but I've no idea if they vibrated or not.
its the sixaxis that did not
I called them both DS3 for so long it's a habit, hence the I forgot comment above