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dynamic res scaling, games optimized to run on their specific hardware (all consoles of that type share the exact same specs)
different builds of the game are designed to run on each console type/rev
an orig launch xbox one, can cloud stream 1080p60 games designed for xb series
also ports x360 games are ported to work on x1/xs
It’s up to individual people to analyse the offer and pick a better one.
I still prefer PC gaming for more premium experience.
No games in reality ever go past 1440p/60fps. Most of them are 1440p/30fps roughly. Thats not going to change what is changing will be power and Raytracing. Console owners backed themselves into a corner where they accepted 30fps and things like checkerboard rendering. Its smoke and mirrors. Now OP you are trying to be smart but its not the consoles are actually weedy and pretty crappy.
Also PC doesnt pay twice, That 1000 figure is fake... a budget pc build can do what a console can. Infact better with a used market and a bigger game library... PC gamera dont lose thier games every new generation either. So a in all the $500 pc wins.
and many variants do not have odd (optical disk drives) so the only way to purchase games is through their online store
if you compare game prices/sales from xbox/ps and steam, steam is almost always cheaper
but there are other places to buy pc games too, gog, humblebundle etc.. which does make pc game prices more competitive
But if you can afford the hardware or are patient enough to wait for price drops you can exceed the ps5 image quality and performance.
Pick what works best for you.