Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem



You're not going to harm anything by turning the feature on and off. Half the people who express opinions are just going to parrot whatever they've heard. And what they say may not reflect what you'd experience with your specific hardware of games. Your own direct experience would yield a better opinion than secondhand opinions from randos.
If you try it like the results, does it matter if some rando shoots it down?
If you try and don't like the results, does it matter if some rando gushes over it?
If you try it and see little difference one way or the other does the fuss matter at either extreme?
What's stopping you from trying it yourself?
As to what YOU have or what you THINK you have, is highly debatable.
And as always, no specs. and no description of problem, expecting a resolve or solution.
32nm, is the actual transistor size
7nm, is the tolerance of the transistors, its not an actual dimension for any part of the die
So true , good and perfect answer @nullable
Hardware-Accelerated GPU Scheduling
"Hardware-Accelerated" means you'll be using a hardware solution, not a software one (running on your CPU) / offloading tasks from the CPU.
"GPU scheduling" is a process that prioritizes tasks based on their importance and resource requirements. Resulting to better performance.
-With software, the CPU prioritizes the most intensive task and sends it to the GPU first.
-Hardware allows the CPU to send all tasks to the video card without prioritizing. The video card does the scheduling.