Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But Xbox was even worse. Aside from those lopsided controller abominations, the entire XBL ecosystem was rotten. They banned people for hacking things to change the color on their pre-set avatars and popularized worthless social media crap like gamer score and achievements.
https://www.youtube.com/watch?v=8CapGWzI5Mo
Back in the glory days of Quake 3 and Unreal Tournament and IPX connections, it was every player's god given right to make their own skin and design their own maps and game modes without any "curating" ♥♥♥♥♥♥♥♥. EVen if immature players were running around battling as giant penises, on a battlefield shaped like a penis.
To clarify, I'm more apathetic towards Achievements, but since they've contaminated most other platforms, I've been seeing more and more kids complaining when a game doesn't have any, and talking nonsense like Achievements add replayability. A great game is great on it's own merits, and remains replayable for all time. Suggesting there's no point to playing without achievements is an insult to the entire gaming medium.
I started my Steam account in 2004 when I bought Half Life 2. In 2004, I also had a Gamecube. Today, I can still launch and play Half Life 2 on modern hardware and play it. The only way I can play my Gamecube games (legitimately) is if I kept a 23 year old piece of hardware around in working order.
On PC, I still have access to and can play 20 year old games, and I fully expect that in another 20 years I'll still be able to play those now 40 year old games. (Probably from the retirement home at that point.)
In those same 20 years, Nintendo, for example, has launched and subsequently killed four different digital distribution platforms. Imagine if every 5 years or so your Steam library completely reset, forcing you to sometimes repurchase games you've already bought. That's console gaming.
It goes back further than that even. I can plug a cheap USB floppy drive into my Steam Deck, grab some 3.5" floppy disk game I still have stored away from when I was a kid in the early 90s, and play that game on my Steam Deck perfectly. That's like if you could plug an NES cartridge into your Nintendo Switch.
Consoles are temporary.
PC is forever.
Freedom to do whatever the hell that you want with your games, for starters.
Back then the only REAL modding that console players were able to do (at least as far as I know) was on the PS3 with just one game: Unreal Tournament 3. Save editors shouldn't really count unless they're sophisticated enough to appear as modding tools, such as the case with the Borderlands series.
The PC players, on the other hand, were able to edit their game files WAY before any of that. We're talking DECADES before, here.
Freedom to play anything that you want without having to clutter your entire room or literally throw away money because them greedy suits don't wanna add backwards compatibility to their new, shiny, toy in order to sell all the games that you already own, to you, a second time.
Through official means, the exception to that was the first PS3 that could play PS1 games, the X360 with SOME Xbox games and the Xbox One which was also capable of playing SOME X360 titles - and such feature only came after many customers pretty much BEGGED for it. I believe the Wii was also capable of playing SOME Gamecube games, as well.
And, lastly, freedom to go beyond gaming. With consoles you're only able to play and listen to music, for the most part. PC offers all of that and more.
Some genre just aren't represented well or at all on consoles. Their Civilization games are laughable, you'll get nothing like Company of Heroes or a proper Total War, to say nothing of heavy military sims (flight, naval, tank, etc) and good ole 'grognard gaming'.
Plusbettergraphicsperformancevisualsmultiscreentoo
Face it, the Age of the Heatbox Ended, ~2012, the Age of the PC has begun.
As well as what the others said about library longevity but mainly because my gaming pc is a complete media studio. Audio editing, video editing, photo editing, 3d modeling, etc.
Xbox / PS > Just to play a game = You're joking right?
I've used PCs for TV and Music since before the Internet. I rarely have owned a TV in my life. I'll pay for fast internet, but I'm not paying for TV services, that's just dumb. My PCs could do all that Online since the mid / late 90s. I use my PCs for lots of things; not just Games, Music and Videos (Shows/Movies) but tons of other stuff. No I don't spend $2000 on a PC just to play some games.
you can run spotify or voice app to listen to music in background, or chat with friends while gaming
but there are many hoops to go through to control them during games
pc is so much easier to do that,
(input/output way to laggy for anything you need responsive controls for, but was ok for tv)
they do record local gameplay, and can upload to cloud, but shows or whatever can only be played locally