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Ok, so I am a bit more clear on what Afterburner was doing in the conversation and now I do get what I thought I understood. So you were using Afterburner to record video?.
I didn't even know that was a thing. My immediate thought to be honest is to blame Afterburner and wonder (why would anyone use that when OBS is around?). Kind of a rhetorical question. I know everyone has their reasons, and you probably have good ones.
I know it's a great program and the only real option in my eyes for viewing gaming stats (combined with Rivatuner obviously). I know it's one of the most common mentioned for overclocking gpu's, but I didn't know recording was a thing with it? (if I'm understanding this correctly).
So, I'm a bit confused on the connection between Afterburner, Geforce Experience/Shadowplay, and Adrenalin. I get Adrenalin is treating you right and working great for game recordings (as it should).
But, I for one would never even have wasted my time with Afterburner for recording (If my understanding is correct and that program actually does game capturing) when OBS and your Adrenalin Software can do it. Some programs just excel at certain things, and if OBS offers the ability to overclock, I wouldn't waste my time with it because I know Afterburner is the thing for that, heh.
So, still just a little bit confused on this part. But, what I do get is that...
-You have never used Geforce software to capture gameplay? but you do suspect that NOT using Geforce Experience will penalize other capturing software harder for capturing gameplay?
-Afterburner didn't perform too well with capturing? But Adrenalin saved you from that problem?
This experience of yours of losing audio does get my interest. I know there's not much to do about it since, it's a done deal and the video is uploaded and things seem to work right now. What exactly happened is still up for speculation though, of course. If you did go from Full screen to Window mode, sure it's definitely possible that caused some sort of hiccup in Adrenalin's handle on the audio capturing and once it's gone, it's gone until you would have to like restart the application for the process to do a full refresh of the audio devices it's recording from or whatever. I would think there are programs that can handle that without breaking functionality, but I can't really criticize since I don't know for sure. OBS might even spazz out at something like that.
I'd try OBS if I were you (disregard if you've already given it a shot).
Well, I'm thinking this we may have been though probably already a while back but ended up disagreeing on. I'll still repost my take on that.
Well, first off I will say this. What I think is going on is that you are perceiving me as having the same attitude as a lot of the other people who viciously attack AMD gpu's, when that's not the case. I think ultimately, that's what you see me as doing or joining in as while at the same time being realistic enough to know that's not what I'm actually doing.
I don't remember ever really criticizing AMD gpu's overall like others do. At worst, I'll just kind of maybe hint at them being a but unstable and leaving it at that, but I try not to hit them too hard.
The only time I really remember being savage with them, was with the 7800x3d thing (pretty sure you know what I'm talking about, and I'll try not to get us going on that again).
I actually skimmed up in the thread to see how this all started and I do see a kind of contradiction to what I literally just posted, but I'll try to explain where I think I was coming from.
I said "I fully agree with this post" quoting Crawl. I really did agree with most of it but technically on 100% of it, because I myself did consider an AMD gpu where he said he would not. So, I'm not sure if that was something you noticed and thought I was doubling down on not ever giving AMD a chance, but I would but still prefer to gamble on Nvidia just to be clear. Other than that, the main thing I was kind of just emphasizing was the OP saying he himself had a bad experience. Is he a troll? Maybe, but at the same time he does appear to be just one more data point against AMD for one reason or another.
Personally, I'll tell you something that I think but don't say often if ever at all. I don't think AMD or Nvidia are to blame as much the actual people installing the hardware in MANY cases on all sides. I think the people who bought them/installed them/are using them are just not good enough to get it working right without complaining about hardware and blaming it on the gpu brand. Sure, it'd be nice if they just got popped in and everything magically worked perfectly out of the box, but tinkering with all this junk to get it working comes with the territory. It's the bad side of customizationability (is that even a word?).
But regardless of that, the GPU maker that does succeed in making more a more "foolproof" experience, is the winner ultimately in all of this in a way.
I'm not trying to sound elitist, but this is how I see things a lot of times.
Dang, that does sound bad. But, I in that case, I couldn't blame it all on AMD. CS2's VAC or whatever apparently erroneously blamed AMD. Still their algorithm or whatever, that inaccurately detected a program cheating (unless AMD was chating). What exactly it was doing? not sure. I don't know. That one seems like both sides just clashed with their own good intentions. Sure, does suck for any players that were caught in the crossfire.
I do remember that all starting with me clowning about the situation and it began as satire and having fun with it, then eventually exposing that I really did see a minor chance or catastrophe resulting from 7xxx cpus (Yes, I know it was only recorded on 7800x3d cpu's and only ASUS mobo's?).
I'm not sure I was "pretending it was still an issue". Not sure I have a reason to pretend that. I legit figured there's a possibility of my pc catching fire and burning my house down. Slim to none, sure. but still an open possibility. Not much different than you keeping an "open mind" of a problem re-introducing itself with your new gpu. That's how it seems to me anyways. I will stop here, because I anticipate tense posts if we branch off on this topic.
"AMD issueTM". I think I've seen this multiple times at this point?. To put this into perspective, Heck no I would not put your gpu issue as a "AMD issueTM" issue. The 7800x3d, YUP!. is AMD issueTM and copyrighted. Heh, I am jesting btw, but this is how I make my points.
Well, Is scrolled up to refresh where this started. You know, I'm not so sure Crawl was implying that AMD ONLY needs DDU while Nvidia does not? He might have been though, shoot I don't know. I know he did mention that Nvidia doesn't have issues with Windows Update.
But, reading the post again, I think it may have been more of a point to Trollhammer about DDU being essential to the process while kind of implying that it shouldn't be necessary at all and leaving it at that. I mean he did say he wasn't sure if the blame should be on AMD OR Microsoft to be fair?. Sure, he did say Nvidia doesn't have those problems (and I concurr I don't have these problem and I am using Nvidia) even though pretty big claim to say nobody has them if you were to be technical on what he said.
But, I'm not surprised you took that post the say you did. I think it's posts like that that get you going on multiple occasions from what I remember. I just don't think he was trying to assault AMD's character as much as you think, while praising Nvidia as much as you think. I know what he typed reflects that that's what he did. But I don't think it's to the extent you're taking it to be.
But, I won't speak much more on what he meant because I'm not sure. He might have meant what you say, I'm just saying from the way I took his post it's not that serious. I think the difference is how you took the post, and how I took the post and hey that's fair I suppose. It's communication and everyone on the reading end is going to feel a different way on how they interpret something.
This is what I'm thinking right now.
Yeah, I'm not sure what OP was trying to do. Might have been trying to start a flame war. If he was, it was a pretty epic fail.
Quit feeding the obvious troll. Dude posted 3 pages and 3 days ago with no reply since. He was flame baiting and you all fell hard.
Why? Because it's a single well put together app that let you do a lot of useful stuff.
- Overclocking and underclocking
- Normal recording, streaming and recording the past 20 minutes (instant replay). I use instant replay only as I don't need to remember to turn recording on and off. It's better quality and much lighter than OBS.
- FPS, GPU, CPU info similar to what MSI Afterburner/Rivatuner does.
- Frame generation in every game - AMFM (I personally don't use it)
- Frame limiter - normal one and Radeon chill that let you set different FPS limit when not moving (like during cutscenes)
- Radeon Super Resolution - upscaling in every game
- Sharpening slider - I like it a lot.
- General CPU and GPU info like temps, usage, power draw.
- Virtual Super resolution - 4K on a 1440p monitor
- GPU scaling option - to better display 1080p image on a 1440p monitor and to reduce non native blur
- Video Upscaler
Any so much more.
I didn't get Afterburner specifically to record. I just happened to be already be using it, and it could record, so I figured it would be decent enough for that instead of relying on what I was using before (FRAPS) or having to get yet another program for it. I didn't want to use GeForce Experience. Perhaps I was wrong about how good Afterburner is at recording. Or maybe it's actually good normally and it was just a Minecraft thing again. It did seem like it was in some thread contention with Minecraft because if I played with process affinity and limited each to half of my cores, things somewhat improved (and this threw off Afterburner reading the clock speed of my CPU), but it was still a sizable degradation even if it wasn't as bad. And it was a lot of work setting affinity for what was still a decrease.
Adrenalin seems to use AV1 instead of raw files like Afterburner and this is like some next level magic compared to that, so yeah I'm sure something else doing the encoding on the GPU and not dealing with large raw files would work just as well. At the same time, I have AMD/Afterburner now, so... why not just use it?
I agree, and now do you see why I went through all the effort of ruling everything out before initiating an RMA despite logically knowing I should have started there? I wanted to rule out user error, software issue, or other hardware combination issues first.
Even though I think I know what I'm doing well enough at most things, I'm not above ruling my own self out as a variable, or testing for strange issues caused by certain combinations of things.
Sorry, typo (or rather a missing word) there. It was supposed to say "people" were still pretending it was an issue, not just you.
But I like feeding animals!
And that's the ironic thing. A pretty civil discussion is happening (though some others are making obviously biased comments) so if that's what OP was after, they partially failed.
Emoticorpse and I will go into these civil but long drawn out discussions and I'm pretty sure it turns others away (at least some of them) so it like filters away the bait haha.
We're having our own discussion but we're still ignoring the low effort bait in other words.
Well, if you are happy with that software right now, then that's great and keep using it. I think sometimes people don't know what they're missing so if you never have used OBS and run into issues and don't know where to turn, consider OBS. I will admit t here is a bit of a learning curve. The initial interface is hard to figure out (at least it was for me) until you get a hang of how it works, and I've just done basic screen recording and capture card stuff.
It really should allow you to choose at least x264 and HEVC encoding and most likely AV1 encoding with your gpu. I say this because it offers me those encoding options with my iGPU (not the AV1 though). The AV1 recording I only get with my Nvidia gpu, but the others it does give me. So, not sure if Youtube is still re-encoding your videos from AV1, but if you directly record to Youtube compatible codecs, it might not need to re-encode. Not sure if that's still how it works, but could possibly save you a lot of encoding/waiting time if you do have to re-encode the videos during the upload or before the upload.
It also may solve your problem of the audio sometimes getting lost.
I have Adrenalin software (I guess different from Radeon drivers?) and I'm not sure if I have the ability to do recordings like you? I'd like to experiment if possible. Gonna try looking it up because I didn't see an obvious way to do it. Not sure if I need to download another application or if that features only exists with real AMD gpus.
In recent years, AMD GPUs have always been the 3rd most viable choice for Video Encoding.
With latest AMD Adrenaline 24.1.1 (Jan 2024) this has changed a bit. Finally giving AMD users better options.
Last time they were Great is back when it was under ATI
The AMD GPUs and driver software has gotten quite a bit better ever since Win11 came out though.
You have to give it to some of their GPUs though. Due to driver improvements over the years, GPUs like 580 and 590 still pull their weight around for a budget 1080p GPU. Too bad the same can't be said for Vega GPUs
https://imgur.com/JoKCRpq
I'm still on 23.11.1 by the way (23.12.1 had some issues and I never tried 24.1.1. yet), so if there's further improvements in 24.1.1 like Bad Motha mentioned, then it should be even better, but it's already really good in a slightly older version, at least for my uses.
Youtube still has to "process" things either way it seems, but I don't need to manually encode it (and lose a lot of quality in the process!) before uploading.
Again, I already have Adrenalin anyway, so I may as well use it since it works so well here, but when Windows was being Windows and updating Adrenalin, I never had issues with things breaking. That is, the updated Adrenalin worked, but it was missing some features, these recording things being one of the few of them.
I found a workaround for that, but in the future if something keeps giving me issues with that, I could try and remember to give OBS a try. I really don't want to have to go back to Afterbrner for this (I actually still use it because I prefer it's readout with how I have it customized versus Adrenalin, but I admit I never looked into if Adrenalin could be customized). But its recording capability isn't as good here. I figured being a GPU thing it would be doing recording on the GPU though.
It depends if you have the Adrenalin that came with the drivers, or if you have a "Windows auto updated" one. The latter, at least for me, was lacking some options and tabs, and again recording was basically the major one it was missing.
And no, nothing else is needed. You just press a hotkey combination to start and stop recording, and it puts it into the "ReLive" folder within the video folder. You can either manually watch it with your software of choice, or even Adrenalin itself can watch it (but this is limited in features as it's probably only meant for basic preview features and not to be a fully capable video player, so something like VLC is what I use).
AMD was never under ATI. Your sentence doesn't make sense. Please don't use AI to compose things....
I think he means the Radeon cards that ATI made and AMD now makes?
ATI Radeon used to be really good before NVIDIA got better. They really flipped the table on ATI, that's pretty much why AMD owns Radeon nowadays.
The Amd Radeon was something created by ATI. That's common knowledge
You need to go back to PC History class.
Radeon was an ATi thing long before AMD was ever in the picture. "AMD Radeon" was in no way "created by ATi".
ATi created radeon, used it as their brand competitor to Geforce for years, as ATi Radeon. After AMD acquired ATi as the new AMD GPU div, they ran on the ATi name for a few years before re-branding to AMD Radeon. This was not "ATi creating" either the Radeon or AMD Radeon brands, this was simply AMD aligning its internal and external marketing under a single over-brand (AMD) while keeping the otherwise recognized Radeon brand within the GPU segment...
The last time AMD was relevant has been much more recent than that. Even if we want to talk pure top dog relevancy its still been less than (or near to) 10 years but no where near ATi days. The R9-290x was king for its day had no Geforce competitor for awhile. That was well past the ATi branding... In the time since then they have had plenty of performant and well liked releases, such as the mentioned 580 workhorse (for both gaming and mining).
Also, not sure what you are on about with Vega, as with most AMD cards it has aged like fine wine and performs wonderfully today. I have one in daily use at the moment and it has not missed a beat. It has the same driver support as Polaris, so there is no argument one is better in that regard. But the driver package on Vega is far better than polaris with more features unlocked to the user, and any Vega is miles ahead of polaris cards by nearly a 2:1 on the high end.
My Vega64 still outperforms any GTX-1080 in basically any title out there. And in ones where both it and the 1080ti would be ~30-40fps cards, but where the 11gb of the ti would be a limit, the Vegas have HBCC which allows up to 24gb addressable VRAM, which at system speed is slower *but* is more than enough for 45-50fps. So if the core is limiting to 30-40 anyway but VRAM hits equal stutter then you can run smooth on the HBCC segment.
Honestly, no issues at all with Vega.
Used AMD for years, MB, CPU and GPU. Like all PCs have a bug here and there but same as Intel or Green.
Obviously ATI created the Radeon which is not what you originally stated. They did not create the AMD Radeon.
That being said, AMD should resurrect Ruby.