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Ein Übersetzungsproblem melden
the cpu not having fast cores isnt helping, but the gpu not having enough bandwidth to load its assets isnt helping either
Though I will agree on the less than stellar CPU. Not sure I think its to blame for the issues OP, it is just the single part int he system I would be most suspect of with a modern game title.
Outside CS2 which you say is running fine, what games are you actually seeing issue with?
Since OP says it happens most when it's loading assets in the background this is most likely the issue.
some games are fine, others have major problems holding fps at pci-e 3.0 with that card
it does not have enough lanes and stutters while loading stuff
But is 16gt/sec enough?
3.0 x8 = 7.877 GB/s
3.0 x16 or 4.0 x8 = 15.754 GB/s
older gpus around its strength need all 16 lanes of pci-e 3.0
if the game is constantly loading stuff or changing scenes when it stutters, then its choked by pci-e 3.0 or its 8 lanes
the cpu has many cores, which helps alot with multitasking, but games do not need many cores and love core performance, which is lacking on the xeons and older cpus
Fortnite is running fine (except the HighRes textures mode, but it is terribly lagging for many people as I have learned, maybe that's because my VRAM is only 8 Gb). CS2 is running fine too, L4D2 is running OK. Though, in Timberborn real-time strategy I have small random stutters when moving around the map with middle mouse key when I have a lot of mobs and buildings in place, so it's certainly CPU related too.
its either could be waiting on cpu, but thats more unlikely if its holding high fps elsewhere
https://www.maxon.net/en/downloads/cinebench-2024-downloads
Is there another gpu driver to try? Are its temperatures OK during your games?