Iggy Wolf 2023 年 12 月 16 日 下午 12:19
How to increase resolution on a 1080P monitor without the desktop/HUD shrinking?
So I have a 3060 Ti and a 3070 Ti in two of my PCs. In some games, it feels like I could still go higher in resolution without loss of FPS but my monitor's native resolution is 1080P (it's high refresh rate though, at 165 Hz). Increasing the resolution obviously causes my desktop to scale smaller or the HUD to shrink in games.

People say to use DSR in Nvidia Control Panel, but that it can also cause the screen to become blurry unless you use the "smoothing factor". Or does the smoothing factor actually cause the blur and to keep it at 0%? Basically, is DSR effectively "supersampling" for 1080P?
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nullable 2023 年 12 月 16 日 下午 1:18 
https://www.nvidia.com/en-us/geforce/technologies/dsr/technology/

I'm not sure how you run a LCD monitor above it's native resolution. Regardless if you're trying to display an image greater than 1920x1080 on a 1080p screen you invariably have to zoom out, which would make features "smaller". Some games may have UI scaling you could offset your complaints, but not every game is going to be designed around the hoops it sounds like you're jumping through.

Realistically if you want to run (and display) games at more than 1080p, you need a 1440p or 2160p monitor. Everything else is just half-measures and trade offs.
最後修改者:nullable; 2023 年 12 月 16 日 下午 1:25
Illusion of Progress 2023 年 12 月 16 日 下午 1:31 
引用自 Iggy Wolf
Basically, is DSR effectively "supersampling" for 1080P?
More or less, yes.
Bad 💀 Motha 2023 年 12 月 16 日 下午 2:09 
You can't increase the screen res on the same size screen and keep the same UI sizing you had at 1080p, or course it will be smaller. Forget what the Desktop looks like, the point of DSR is for games but you have to change the desktop screen res after enable DSR otherwise games can't adjust to the higher res.

If a game offers in-game upscale % then use this islnstesd of DSR. For example running games like GTAV or RDR2 at 1920x1080 then in-game set Upscale yo around 1.25% or higher and you'll end up with crisper graphics without smaller UI
最後修改者:Bad 💀 Motha; 2023 年 12 月 16 日 下午 2:11
Illusion of Progress 2023 年 12 月 16 日 下午 3:05 
引用自 Bad 💀 Motha
the point of DSR is for games but you have to change the desktop screen res after enable DSR otherwise games can't adjust to the higher res.
This hasn't been my experience. When I enable DSR with nVidia or VSR with AMD, many of my games pick it up and list them as resolutions in their settings. I don't have to set my desktop to that beforehand.
引用自 Bad 💀 Motha
If a game offers in-game upscale % then use this islnstesd of DSR.
This will vary. I would suggest trying it both ways and seeing which is preferable.

As you said, doing it with the game's internal rendering options will usually leave the UI alone.

But sometimes it doesn't seem to give as nice of results. I tried this in some games and despite setting it up to 400%, there was still noticeable aliasing (namely with electrical lines and fences) in some instances for some reason.
Bad 💀 Motha 2023 年 12 月 16 日 下午 3:49 
引用自 Bad 💀 Motha
the point of DSR is for games but you have to change the desktop screen res after enable DSR otherwise games can't adjust to the higher res.
This hasn't been my experience. When I enable DSR with nVidia or VSR with AMD, many of my games pick it up and list them as resolutions in their settings. I don't have to set my desktop to that beforehand.
引用自 Bad 💀 Motha
If a game offers in-game upscale % then use this islnstesd of DSR.
This will vary. I would suggest trying it both ways and seeing which is preferable.

As you said, doing it with the game's internal rendering options will usually leave the UI alone.

But sometimes it doesn't seem to give as nice of results. I tried this in some games and despite setting it up to 400%, there was still noticeable aliasing (namely with electrical lines and fences) in some instances for some reason.

The problem is how the upscaling works. If I leave the Desktop at 1920x1080, enable DSR 178% which is 2560x1440p then when you apply this in-game it won't apply in reality. It will still be displaying at 1920x1080. Only way for the DSR to actually apply is changing the OS Desktop screen res first before even launching said game
最後修改者:Bad 💀 Motha; 2023 年 12 月 16 日 下午 3:50
Illusion of Progress 2023 年 12 月 16 日 下午 4:13 
Strange, for me it's always worked fine that way but I don't tend to use it super often either, so your mileage may vary. But I've personally never needed to do that. I have 1920 x 1200 and I have 2560 x 1600 and 3840 x 2400 resolutions (all basically 16:10 variants of 1080p, 1440p, and 4K) and games seem to expose them as resolution options after I have DSR enabled.

It might depend on things like GPU, drivers, display, connection type to the display, full screen vs borderless full screen, and game.

As far as I know DSR/VSR is just setting a custom resolution (though nVidia uses nearest neighbor downsizing and Gaussian blurs it with a smoothness/sharpness setting, and AMD uses Lanczos downsizing). Sounds like some games might not pick up these resolutions unless you set the desktop there first or something?
Bad 💀 Motha 2023 年 12 月 16 日 下午 4:16 
You don't seem to get it.
Yes they show the screen res in-game but switching it is not actually changing is what I'm saying. Do you not understand?

You can also verify it with benchmarks
_I_ 2023 年 12 月 16 日 下午 6:14 
the only way to actually increase the res is to buy a monitor that has a higher res
hawkeye 2023 年 12 月 16 日 下午 6:33 
I use 4k DSR on a 1080p monitor for a few games. As explained on the nvidia website this gives better sharpening performance by increasing the number of pixels. It does improve the image, especially with things like neon signs. The monitor resolution can't change from 1080p.

The sharpest setting is 0% smoothing. Smoothing = blurring in graphics.

If the game's HUD is too small I increase the size in the game.

If your desktop shrinks you are doing it wrong. In the control panel you enable the possibility of DSR. But you actually turn it on in the game's control panel setting and in the game.
Illusion of Progress 2023 年 12 月 16 日 下午 8:12 
引用自 Bad 💀 Motha
You don't seem to get it.
Yes they show the screen res in-game but switching it is not actually changing is what I'm saying. Do you not understand?
Odd how you automatically jump to the conclusion I don't get something. Do you think I would have stated they work if they were just showing up as nonfunctional options in a list? No, I wouldn't. That makes no sense.

Maybe the simplest explanation is the likeliest. Maybe when I say it works for me one way, it's because it does.

It is, after all, pretty difficult to confuse native rendering and downsized rendering for the same thing if you know what you're looking for. And it's especially telling when screenshots turn out, unsurprisingly, higher than the native resolution. Almost like they are internally rendered to a higher frame buffer or something and it's working as it should.
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