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Origineel geplaatst door Bad 💀 Motha:
Origineel geplaatst door Sigma957:
Most films shown in theatres in the 1980s and up to mid 1990s were 2k resolution.

That was also a point to go to the theater because you would be seeing not just big screen but also crystal clear hi-res imagery as well. Nowa days even those 4K Bluray are cut down from high end film that was shot at around 16K
film doesn't have a resolution...
https://www.youtube.com/watch?v=rVpABCxiDaU

edit: lol this is amazingly seasonal.
Laatst bewerkt door kingjames488; 19 dec 2023 om 16:25
Origineel geplaatst door Bad 💀 Motha:
Origineel geplaatst door Sigma957:
Most films shown in theatres in the 1980s and up to mid 1990s were 2k resolution.

That was also a point to go to the theater because you would be seeing not just big screen but also crystal clear hi-res imagery as well. Nowa days even those 4K Bluray are cut down from high end film that was shot at around 16K
Film is not digital videos, but they are scanned with better quality digitizing. It is easy to upscale from film itself; however, digital video are difficult to get upscale.
Laatst bewerkt door Jamebonds1; 19 dec 2023 om 16:33
Well the thing with film is when you transfer it to digital media it can be down/upscaled off of that original film quite a bit while retaining as close to original picture quality as possible. Most of what we've seen in the past such as VHS or DVD, we always were seeing much lower resolution/picture quality which was a limitation of the media at the time. Some media came out better then others depending on the equipment or methods used for conversion
Origineel geplaatst door Dryspace:
Origineel geplaatst door De Hollandse Ezel:
do we WANT such trackers?
privacy anf such...

Lol, my friend, retinal tracking has nothing to do with privacy. The only thing that is being recorded is an extreme close-up of your eyeballs. I haven't even used Windows 10+ yet because of privacy issues --- trust me, you've got nothing to worry about.

Origineel geplaatst door De Hollandse Ezel:
i prefer to just have the whole dcreen being rendrted priperly.

That's what Foveated Rendering does --- The entire point is that you can't tell that it's working. There's no part of the screen that's not being rendered properly.

Now of course, that's not true for anyone who's not using the tracker. In that case, the person would see an image that's mostly really low-resolution.

well my 1st concert is : motion sickness..
-I have it in a few games.. and it renders them totally unplayable for me.
I never have had motion sickness in traffic.

I do have had motion sickness in some movies.. but generally those with a lot of camera movemenets (bobbing) usually made with handheld camera's as opposed to camera's on rails as proper movies do.

whenever games mess with grafic settings to "make them easier to run on potatoes" it has in some cases caused games forever spoled for me.
->I can never play minecraft again, something they did in the update when they added horses added this motion sickness and no editing the settings removes it..

VR glasses and me don't properly combine either.. ..

such an optical focus thing.. has a large chance to add this motion sickness to many games.. so I prefer it NOT to be added..

add to this.. one can sit at various distances from the screen... at various angles and even during play lean forward or backward.. and your screen can be larger or smaller...
-> all that means whats in my field of vieuw varies...

as a strategy player I generally place my screen far away from me to see the entire screen in 1 eyesight.. and it is also why I don't like widescreen monitors..

16:9 is already to wide.. 4:3 was much better.

---------------------

and with your phone sending you adds when you have been talking about something with a friend... you just know your devices are lisntening in on you.. collecting data..

I not want to send my iris scan to such data collecting agencies..
I have evaded iris scan and fingerprint scanners for a reason.
good old passwords work just fine tyvm.
Laatst bewerkt door De Hollandse Ezel; 19 dec 2023 om 16:42
Origineel geplaatst door Bad 💀 Motha:
Well the thing with film is when you transfer it to digital media it can be down/upscaled off of that original film quite a bit while retaining as close to original picture quality as possible. Most of what we've seen in the past such as VHS or DVD, we always were seeing much lower resolution/picture quality which was a limitation of the media at the time. Some media came out better then others depending on the equipment or methods used for conversion

old film that was made on fysical media has insane quality in their mastertape..
they could easely be later released as blue ray..

later movies made with greenscreens and early digiital.. ironiclly cannot.

so movies from the 1970s and 80s look better than those from the 1990s and 00s.. as a result.
I love how this is answered in different but the same ways in every post...

this is a thing I didn't know until I asked my dad when I was like 11 either...
I play 1080p window most of the time on my ultra wide and have a video open on the other side on a 3090ti lol
Origineel geplaatst door De Hollandse Ezel:
well my 1st concert is : motion sickness..
-I have it in a few games.. and it renders them totally unplayable for me.

I do have had motion sickness in some movies...

->I can never play minecraft again, something they did in the update when they added horses added this motion sickness..

such an optical focus thing.. has a large chance to add this motion sickness..

Foveated Rendering has nothing to do with motion sickness. I explained that when it's working you can't tell that it's working --- what you see when you look at a screen is identical to what you see without FR (Or even better quality, because there is much more GPU power available for true AA).

Origineel geplaatst door De Hollandse Ezel:
add to this.. one can sit at various distances from the screen... at various angles and even during play lean forward or backward.. and your screen can be larger or smaller...
-> all that means whats in my field of vieuw varies...

That's fine. You can move your head around while using FR, because the system senses how far your eyes are from the screen, and which way you're facing.

Origineel geplaatst door De Hollandse Ezel:
and with your phone sending you adds when you have been talking about something with a friend... you just know your devices are lisntening in on you.. collecting data..

My phone doesn't send me ads. I use a 2014 Note 4.

Origineel geplaatst door De Hollandse Ezel:
as a strategy player I generally place my screen far away from me to see the entire screen in 1 eyesight.. and it is also why I don't like widescreen monitors..

Do you have a mount that enables you to move your display forward and backward? I'm wanting to make something like that for my OLED.
Laatst bewerkt door Dryspace; 19 dec 2023 om 20:49
Origineel geplaatst door Dryspace:
That's the thing: We don't have a product, even though the technology exists.
Can you provide a link how it works?
I would like to know how it’s calibrated and how it deals with body and head movements or more than one pair of eyes. I can’t find any info of that technology existing.
Origineel geplaatst door kingjames488:
Origineel geplaatst door Bad 💀 Motha:

That was also a point to go to the theater because you would be seeing not just big screen but also crystal clear hi-res imagery as well. Nowa days even those 4K Bluray are cut down from high end film that was shot at around 16K
film doesn't have a resolution...
https://www.youtube.com/watch?v=rVpABCxiDaU

edit: lol this is amazingly seasonal.

But no one but a cinema uses the actual film roll so arguement irrelevant. What we see now on 4k Bluray is a scan of the film reel. The same process as taking an old family photo and snapping it on the latest 40gigapixel iphone eventually theres a point where no more resolution scales.

Typically professionals say this is around 6k resolution on 35mm film reels and 8k to 16k on the 65mm etc like IMAX. Thankfully thats most films apart from those who decided to swap to the fancy new 1080p digital cameras and now thier films are forever doomed to br 1080p.


AI can probably help this too, As in DLSS.
Laatst bewerkt door Rod; 20 dec 2023 om 10:36
Origineel geplaatst door Dryspace:
There's no reason for 8K unless you want a High FoV Gaming setup. But even then, there is no GPU powerful enough to render 8K and true antialiasing, which you'll need if you go with a high enough FoV.

There isn't even a GPU powerful enough to render 8K @ 60 fps period. And the 5090 won't, either. DLSS/FSR is garbage.
come on, do you REALLY need anti-aliasing when you're already at such a high resolution? lol
Origineel geplaatst door Trout:
Origineel geplaatst door Dryspace:
There's no reason for 8K unless you want a High FoV Gaming setup. But even then, there is no GPU powerful enough to render 8K and true antialiasing, which you'll need if you go with a high enough FoV.

There isn't even a GPU powerful enough to render 8K @ 60 fps period. And the 5090 won't, either. DLSS/FSR is garbage.
come on, do you REALLY need anti-aliasing when you're already at such a high resolution? lol
I only need 2x MSAA or just TXAA on its own at 1440p. Is it even needed at 4k?
Origineel geplaatst door Stacked:
Origineel geplaatst door Trout:
come on, do you REALLY need anti-aliasing when you're already at such a high resolution? lol
I only need 2x MSAA or just TXAA on its own at 1440p. Is it even needed at 4k?
in my experience 4k has very little aliasing and it only takes SMAA to clean up the image to the point where you can't even notice aliasing anymore
Origineel geplaatst door Trout:
Origineel geplaatst door Stacked:
I only need 2x MSAA or just TXAA on its own at 1440p. Is it even needed at 4k?
in my experience 4k has very little aliasing and it only takes SMAA to clean up the image to the point where you can't even notice aliasing anymore
Sounds about right although if the game has the option just go with TXAA it's the most lightweight of all the aliasing methods.
Origineel geplaatst door Stacked:
Origineel geplaatst door Trout:
in my experience 4k has very little aliasing and it only takes SMAA to clean up the image to the point where you can't even notice aliasing anymore
Sounds about right although if the game has the option just go with TXAA it's the most lightweight of all the aliasing methods.
i'm one of the people who hates TAA for ghosting if it's poorly implemented, otherwise it's actually not as bad as people make it out to be. at 1080p it does make the image blurry but with higher resolutions this problem is mitigated
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