Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
Did you tweaked before you performs on windows 10?
Also "Not for gaming though.", it still can game!
Does it fine on my spare old system.
8 GB can be sufficient for a server. It depends on the number of players, render distance of the server (usually kept lower on servers for bandwidth reasons), and plug-ins/mods.
Minecraft is a CPU heavy game, generating chunks is the single most demanding moment in the game, and a first generation Core processor is incredibly slow these days. Even the fastest CPUs can struggle at this game. Ironically, yes, hardware that is too slow to run the game locally can manage a light server just fine and that includes that CPU (I used a Core 2 for this once), but the CPU is still almost always the weak link for this game.
The second thing you're describing sounds like a memory leak somewhere.
More chunks generated should not increase RAM use, because only the chunks that should be loaded within render distance of a player, and the ones at spawn, should be loaded and contributing to RAM use. Chunks are saved to disk and unloaded when they fall out of the render distance. They shouldn't be kept in RAM until the server is restarted as far as I know (and the garbage collector should be doing its job too) so it sounds like a memory leak to me. I don't know if vanilla Minecraft (or whatever you're using) has a known one, but the last time I hosted a server (using Paper via one of the 1.19 versions and also on a PC with 8 GB incidentally), I saw no such memory leaks while playing for a handful of hours (two players). More players will increase memory use, as will a higher render distance or mods if you are using any (many mods are heavy with RAM use).
I have 3 older IBM laptops I used for "road work" One only has 4 gig. I used it for specifics . But rarely had to pull it off the shelf. 2 others for other specifics. They both were "upgraded" lol to 8 gig. Still run 7 on them all. As there is absolutely no reason to put an OS on them that has alot of "dead useless weight" on it. XP was the most stable OS windows has ever made , and it still is. So many hospitals used xp for the longest time And I am sure Some still do in some countrys that cannot afford buying new hardware for life saving gear. I remember going to many Jobs - hospitals When 10 was new and still seeing XP on machines. And I completely understood why they were still using it!
I have a gaming rig- I play games on it 4k. And still use 7 on it. Here it is Jan 1st 2024 , in the after noon and I am on it with steam! When they said steam will not work on 7 after the 31st December 2023.
All I can is you just gotta be smarter then the Computers!
In general you want a decent CPU and enough RAM if you're planning on running a decent sized multiplayer server. Nobody is going to want to play on a server that performs like crap.