wat should i cap my fps too in games with a 75 hz monitor
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Showing 1-15 of 34 comments
What do you think?
Originally posted by Im not gonna place buildings:
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Usually capping your fps to the same as your monitor refresh rate is good, and your cpu won't have to push hard for unnecessary fps, but some game would definitely need you to be 60 or below or the ingame physics will messed up or become incredibly unstable, like FO NV, and GTA IV
rat_in_the_sea___ Dec 28, 2023 @ 8:12pm 
Originally posted by Miki mac fiddlement:
Originally posted by Im not gonna place buildings:
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Usually capping your fps to the same as your monitor refresh rate is good, and your cpu won't have to push hard for unnecessary fps, but some game would definitely need you to be 60 or below or the ingame physics will messed up or become incredibly unstable, like FO NV, and GTA IV
ok thanks
Bad 💀 Motha Dec 28, 2023 @ 10:40pm 
Are you using NVIDIA GPU?
Rumpelcrutchskin Dec 28, 2023 @ 11:38pm 
60 will be fine. Lot of games have 60 fps limiter anyway.
_I_ Dec 29, 2023 @ 12:40am 
depends on the game
but vsync will cap it at refresh rate

fast sync will let it go higher, but only display full frames, capping at refresh rate, dropping the extra frames it creates
rat_in_the_sea___ Dec 29, 2023 @ 9:35am 
Originally posted by Bad 💀 Motha:
Are you using NVIDIA GPU?
AMD
deadshooter Dec 29, 2023 @ 10:01am 
it depends

usually, it saves some energy, makes less heat and so on

but in some games internal physics are bound to amount of current FPS. For example, forza horizon games are updating physic every frame, so without a fps cap driving control is way smoother and predictable
N3tRunn3r Dec 29, 2023 @ 10:36am 
Originally posted by Im not gonna place buildings:
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60
If you're not syncing the frames to refresh, then you can get tearing even with a frame rate cap that matches the refresh rate, so I see little point in limiting it unless you're either...

1. Doing so by syncing it, or...

2. Doing so to keep noise or power consumption or heat lower and don't mind screen tearing.

I'd personally sync it, but that's a matter of opinion.
Bad 💀 Motha Dec 29, 2023 @ 7:11pm 
60 if the game is very picky and doesn't act right when going above 60 FPS.

Locking to 75 and setting NVIDIA VSync = Fast should do just fine.

NVIDIA CP has 2 settings for Max FPS.

Max FPS = whatever game or app is front and center
Background FPS = all the background apps, set this to 30
Last edited by Bad 💀 Motha; Dec 29, 2023 @ 7:11pm
rat_in_the_sea___ Dec 29, 2023 @ 7:44pm 
Originally posted by Bad 💀 Motha:
60 if the game is very picky and doesn't act right when going above 60 FPS.

Locking to 75 and setting NVIDIA VSync = Fast should do just fine.

NVIDIA CP has 2 settings for Max FPS.

Max FPS = whatever game or app is front and center
Background FPS = all the background apps, set this to 30
What about for amd
C1REX Dec 30, 2023 @ 2:46am 
Originally posted by Im not gonna place buildings:
What about for amd
It’s very easy to do it on AMD.
- V-Sync (works but I avoid it)
- MSI Afterburner/Riva Tuner (works but I see no point)
- Frame limiter in Adrenaline
- Radeon Chill


Radeon Chill is interesting as it lets you set two frame caps. For example 144-60fps for gameplay and 30 or even 24fps for cutscenes for more cinematic feel and less power consumption.

Actually the lower number works when you don’t move camera and works surprisingly well. I like this feature way more than I thought I would.

Radeon settings like frame cap, drivers upscaling, frame generation(beta drivers), sharpening can be set per game.
Last edited by C1REX; Dec 30, 2023 @ 2:48am
Bad 💀 Motha Dec 30, 2023 @ 3:09am 
A frame limit will not work in every single game; it helps to also enable some sort of adaptive sync if your Display does not already have that.
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Date Posted: Dec 28, 2023 @ 7:57pm
Posts: 34