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I really like DLSS2 and FSR2 but was utterly disappointed by FSR3 frame generation and wonder how much better DLSS3 is.
Which means you will get more fluidity in the picture, but the game itself won't be anymore responsive compared to what it was originally.
If you got 20 fps in a game originally, after enabling the DLSS 3 you will get 40 fps, but the game will still be unplayable because the latency will be the same as 20 fps.
Which makes the DLSS 2 a better option than DLSS 3 actually.
They are not mutually exclusive features and they are not accomplishing the same thing
https://www.youtube.com/watch?v=EBY55VXcKxI
Worth a watch
It blew me away with how good it is really, like it or not, if we don't want gpu's to double or triple in price, AI tech is the future and if you can't tell on a blind test (playing in motion) reliably, does it matter?
I e not used AMD's offering, but from videos it doesn't match up and trying fsr2 vs dlss2, is a similar result, but, what else can you expect? It's a free software solution vs a dedicated hardware soloution, same sort of thing with gsync vs freesync.
Atleast that's my experience so far.
I tried FSR3 and it doubles the fps but generated frames make it look like I get extra motion blur and not real frames smoothnes. It literally makes it look worse for me.
I understand that dlss3 is better but how much better? I’m concerned that DLSS3 will give me a similar effect at 4K60fps -> 120fps and add motion blur.
Like fsr looks like crap same as dlss1 did, but 2 onwards (dlss that is) looks incredible.
Fsr still looks like crap, sadly.